UnitSheetBuilder is dead. long live SpriteSheetBuilder

This commit is contained in:
Chris Forbes
2009-12-26 20:41:49 +13:00
parent 44f0b3494f
commit e8bcd630d9
6 changed files with 16 additions and 47 deletions

View File

@@ -57,7 +57,6 @@ namespace OpenRa.Game
{
SheetBuilder.Initialize(renderer);
SpriteSheetBuilder.Initialize();
UnitSheetBuilder.Initialize();
FileSystem.UnmountTemporaryPackages();
Rules.LoadRules(mapName, usingAftermath);
palette = new HardwarePalette(renderer, Rules.Map);