diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index fa5f4bd620..803f8f9e6c 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -130,7 +130,7 @@ StoresOre: PipColor: green PipCount: 10 - Capacity: 3000 + Capacity: 2000 CustomSellValue: Value: 500 FreeActor: @@ -171,6 +171,7 @@ PipCount: 5 Capacity: 1500 -EmitInfantryOnSell: + -Bib: ^LIGHT: Inherits: ^Building diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 48a7bde0c0..f4fe0dcc22 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -276,6 +276,7 @@ SIEGETANK: Recoil: 299 RecoilRecovery: 19 LocalOffset: 171,0,299 + FireDelay: 10 AttackFrontal: RenderUnitTurreted: Image: SIEGETANK @@ -327,7 +328,7 @@ MISSILETANK: Speed: 6 ROT: 3 Health: - HP: 130 + HP: 90 Armor: Type: Light RevealsShroud: @@ -337,6 +338,7 @@ MISSILETANK: Armament: Weapon: 227mm LocalOffset: -213,128,171, -213,-256,171 + FireDelay: 15 AttackFrontal: AutoTarget: InitialStance: Defend diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 051ba81511..0ba53d4def 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -318,7 +318,7 @@ DevBullet: Damage: 40 227mm: - ROF: 90 + ROF: 100 Range: 10 MinRange: 4 Burst: 4 @@ -378,7 +378,7 @@ FakeMissile: 155mm: ROF: 75 Range: 8 - MinRange: 3 + MinRange: 2 Report: MORTAR1 Projectile: Bullet Speed: 18 @@ -392,7 +392,7 @@ FakeMissile: Spread: 12 Versus: None: 100% - Wood: 75% + Wood: 50% Light: 50% Heavy: 25% Concrete: 50%