From e8defccd95b25e41ea17d3963fabccfe27a5aa8a Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 27 Sep 2015 16:40:27 +0200 Subject: [PATCH] Remove stealth detection from D2k buildings --- mods/d2k/rules/defaults.yaml | 1 - mods/d2k/rules/structures.yaml | 10 ---------- 2 files changed, 11 deletions(-) diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index 5d618528d9..de51f9918a 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -284,7 +284,6 @@ AttackTurreted: AutoTarget: RenderRangeCircle: - RenderDetectionCircle: -GivesBuildableArea: -WithCrumbleOverlay: -WithMakeAnimation: diff --git a/mods/d2k/rules/structures.yaml b/mods/d2k/rules/structures.yaml index 63d01bf0cb..43df00af21 100644 --- a/mods/d2k/rules/structures.yaml +++ b/mods/d2k/rules/structures.yaml @@ -424,9 +424,6 @@ outpost: RevealsShroud: Range: 10c0 ProvidesRadar: - DetectCloaked: - Range: 6c0 - RenderDetectionCircle: RenderSprites: Image: outpost.harkonnen FactionImages: @@ -585,8 +582,6 @@ medium_gun_turret: Weapon: 110mm_Gun LocalOffset: 512,0,432 MuzzleSequence: muzzle - DetectCloaked: - Range: 5c0 Power: Amount: -50 SelectionDecorations: @@ -630,8 +625,6 @@ large_gun_turret: RequiresPower: CanPowerDown: DisabledOverlay: - DetectCloaked: - Range: 6c0 Power: Amount: -60 SelectionDecorations: @@ -808,9 +801,6 @@ palace: atreides: palace.atreides ordos: palace.ordos corrino: palace.corrino - RenderDetectionCircle: - DetectCloaked: - Range: 4c0 Power: Amount: -200 ProvidesPrerequisite@nuke: