netplay readying cleanup

This commit is contained in:
Chris Forbes
2010-01-16 18:47:28 +13:00
parent e01f684878
commit e920ee8c92
5 changed files with 30 additions and 17 deletions

View File

@@ -160,13 +160,12 @@ namespace OpenRa.Game
buttons.Clear();
renderer.Device.DisableScissor();
renderer.DrawText("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\nReady: {4} (F8 to toggle)".F(
renderer.DrawText("RenderFrame {0} ({2:F1} ms)\nTick {1} ({3:F1} ms)\n".F(
Game.RenderFrame,
Game.orderManager.FrameNumber,
PerfHistory.items["render"].LastValue,
PerfHistory.items["tick_time"].LastValue,
Game.LocalPlayer.IsReady ? "Yes" : "No"
), new int2(140, 15), Color.White);
PerfHistory.items["tick_time"].LastValue),
new int2(140, 15), Color.White);
if (Game.Settings.PerfGraph)
PerfHistory.Render(renderer, Game.worldRenderer.lineRenderer);