Move TD civ attack traits to separate default

To avoid having to disable several traits for unarmed civilians.
This commit is contained in:
reaperrr
2016-06-04 21:29:06 +02:00
parent 5c23dad2e3
commit e9428ddab5
2 changed files with 15 additions and 3 deletions

View File

@@ -456,39 +456,49 @@ BRIDGEHUT:
C1:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C2:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C3:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
Voiced:
VoiceSet: CivilianFemaleVoice
C4:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
Voiced:
VoiceSet: CivilianFemaleVoice
C5:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
Voiced:
VoiceSet: CivilianFemaleVoice
C6:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C7:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C8:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C9:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
C10:
Inherits: ^CivInfantry
Inherits@armed: ^ArmedCivilian
VICE:
Inherits: ^Viceroid

View File

@@ -291,9 +291,6 @@
HP: 25
RevealsShroud:
Range: 2c0
Armament:
Weapon: Pistol
AttackFrontal:
ActorLostNotification:
Notification: CivilianKilled
NotifyAll: true
@@ -302,6 +299,11 @@
CrushSound: squish2.aud
Voiced:
VoiceSet: CivilianMaleVoice
^ArmedCivilian:
Armament:
Weapon: Pistol
AttackFrontal:
WithInfantryBody:
AttackSequence: shoot