From e975681c16a00e4ed1cc0119080be535b6098005 Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Sun, 20 Jan 2013 22:07:58 +1300 Subject: [PATCH] Add more time to complete Allies 04 - the bridge destruction makes the mission more difficult --- OpenRA.Mods.RA/Missions/Allies04Script.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.RA/Missions/Allies04Script.cs b/OpenRA.Mods.RA/Missions/Allies04Script.cs index e590ca2b06..9ff6ea6a60 100644 --- a/OpenRA.Mods.RA/Missions/Allies04Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies04Script.cs @@ -370,7 +370,7 @@ namespace OpenRA.Mods.RA.Missions neutral = w.Players.Single(p => p.InternalName == "Neutral"); objectives[InfiltrateID].Text = Infiltrate.F(allies1 != allies2 ? "spies" : "spy"); - destroyBaseTicks = difficulty == "Hard" ? 1500 * 20 : difficulty == "Normal" ? 1500 * 25 : 1500 * 30; + destroyBaseTicks = difficulty == "Hard" ? 1500 * 25 : difficulty == "Normal" ? 1500 * 28 : 1500 * 31; var actors = w.WorldActor.Trait().Actors; lstEntryPoint = actors["LstEntryPoint"];