move CanPowerDown, PowerDownButton, and 3 IOGs
This commit is contained in:
@@ -121,12 +121,9 @@
|
||||
<Compile Include="Graphics\Minimap.cs" />
|
||||
<Compile Include="Graphics\SpriteFont.cs" />
|
||||
<Compile Include="Network\Connection.cs" />
|
||||
<Compile Include="Orders\PowerDownOrderGenerator.cs" />
|
||||
<Compile Include="Effects\Missile.cs" />
|
||||
<Compile Include="Network\OrderIO.cs" />
|
||||
<Compile Include="Network\OrderManager.cs" />
|
||||
<Compile Include="Orders\RepairOrderGenerator.cs" />
|
||||
<Compile Include="Orders\SellOrderGenerator.cs" />
|
||||
<Compile Include="PathSearch.cs" />
|
||||
<Compile Include="Selection.cs" />
|
||||
<Compile Include="Server\Connection.cs" />
|
||||
@@ -138,7 +135,6 @@
|
||||
<Compile Include="Sound.cs" />
|
||||
<Compile Include="Support\PerfHistory.cs" />
|
||||
<Compile Include="Sync.cs" />
|
||||
<Compile Include="Traits\Chrome\PowerDownButton.cs" />
|
||||
<Compile Include="Traits\CustomSellValue.cs" />
|
||||
<Compile Include="Traits\World\SpatialBins.cs" />
|
||||
<Compile Include="Traits\World\ChoosePaletteOnSelect.cs" />
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace OpenRA.Traits
|
||||
public object Create(Actor self) { return new ConstructionYard(self); }
|
||||
}
|
||||
|
||||
class ConstructionYard : IIssueOrder, IResolveOrder, IMovement
|
||||
public class ConstructionYard : IIssueOrder, IResolveOrder, IMovement
|
||||
{
|
||||
readonly Actor self;
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
namespace OpenRA.Traits
|
||||
{
|
||||
class EvaAlertsInfo : TraitInfo<EvaAlerts>
|
||||
public class EvaAlertsInfo : TraitInfo<EvaAlerts>
|
||||
{
|
||||
// Sound effects
|
||||
public readonly string TabClick = "ramenu1.aud";
|
||||
@@ -59,5 +59,5 @@ namespace OpenRA.Traits
|
||||
public readonly string CreditsStolen = "credit1.aud";
|
||||
}
|
||||
|
||||
class EvaAlerts {}
|
||||
public class EvaAlerts {}
|
||||
}
|
||||
|
||||
0
OpenRA.Game/Traits/CanPowerDown.cs → OpenRA.Mods.RA/CanPowerDown.cs
Normal file → Executable file
0
OpenRA.Game/Traits/CanPowerDown.cs → OpenRA.Mods.RA/CanPowerDown.cs
Normal file → Executable file
0
OpenRA.Game/Traits/Chrome/PowerDownButton.cs → OpenRA.Mods.RA/Chrome/PowerDownButton.cs
Normal file → Executable file
0
OpenRA.Game/Traits/Chrome/PowerDownButton.cs → OpenRA.Mods.RA/Chrome/PowerDownButton.cs
Normal file → Executable file
@@ -85,8 +85,13 @@
|
||||
<Compile Include="BridgeLayer.cs" />
|
||||
<Compile Include="Burns.cs" />
|
||||
<Compile Include="C4Demolition.cs" />
|
||||
<Compile Include="CanPowerDown.cs" />
|
||||
<Compile Include="Cargo.cs" />
|
||||
<Compile Include="CarpetBomb.cs" />
|
||||
<Compile Include="Chrome\PowerDownButton.cs" />
|
||||
<Compile Include="Orders\PowerDownOrderGenerator.cs" />
|
||||
<Compile Include="Orders\RepairOrderGenerator.cs" />
|
||||
<Compile Include="Orders\SellOrderGenerator.cs" />
|
||||
<Compile Include="Chronoshiftable.cs" />
|
||||
<Compile Include="ConquestVictoryConditions.cs" />
|
||||
<Compile Include="Crate.cs" />
|
||||
|
||||
0
OpenRA.Game/Orders/PowerDownOrderGenerator.cs → OpenRA.Mods.RA/Orders/PowerDownOrderGenerator.cs
Normal file → Executable file
0
OpenRA.Game/Orders/PowerDownOrderGenerator.cs → OpenRA.Mods.RA/Orders/PowerDownOrderGenerator.cs
Normal file → Executable file
0
OpenRA.Game/Orders/RepairOrderGenerator.cs → OpenRA.Mods.RA/Orders/RepairOrderGenerator.cs
Normal file → Executable file
0
OpenRA.Game/Orders/RepairOrderGenerator.cs → OpenRA.Mods.RA/Orders/RepairOrderGenerator.cs
Normal file → Executable file
0
OpenRA.Game/Orders/SellOrderGenerator.cs → OpenRA.Mods.RA/Orders/SellOrderGenerator.cs
Normal file → Executable file
0
OpenRA.Game/Orders/SellOrderGenerator.cs → OpenRA.Mods.RA/Orders/SellOrderGenerator.cs
Normal file → Executable file
Reference in New Issue
Block a user