No. Just No. GTFO. Orders do NOT store cursors. That is all

This commit is contained in:
Bob
2009-11-25 19:44:38 +13:00
parent 390fc8f2d1
commit e9b87640bd
5 changed files with 43 additions and 27 deletions

View File

@@ -23,8 +23,7 @@ namespace OpenRa.Game.Traits
if (lmb) return null;
if (underCursor == null)
return OpenRa.Game.Order.Move(self, xy,
!Game.IsCellBuildable(xy, UnitMovementType.Foot));
return OpenRa.Game.Order.Move(self, xy);
return null;
}