Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -3,6 +3,7 @@ FlametankExplode:
Spread: 1c0
Damage: 100
DeathType: 5
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: big_napalm
ImpactSound: xplobig6.aud
@@ -12,6 +13,7 @@ HeliCrash:
Spread: 426
Damage: 40
DeathType: 4
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplos.aud
@@ -34,6 +36,7 @@ UnitExplode:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplobig6.aud
@@ -48,6 +51,7 @@ UnitExplodeSmall:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: big_frag
ImpactSound: xplobig4.aud
@@ -62,6 +66,7 @@ GrenadierExplode:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: poof
ImpactSound: xplosml2.aud
@@ -78,6 +83,7 @@ Napalm.Crate:
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect