Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -15,6 +15,7 @@ Flamethrower:
Wood: 100
Light: 100
Heavy: 20
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -40,6 +41,7 @@ BigFlamer:
Wood: 100
Light: 67
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -61,6 +63,7 @@ Chemspray:
Wood: 35
Light: 75
Heavy: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -86,6 +89,7 @@ Grenade:
Wood: 50
Light: 75
Heavy: 35
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -111,6 +115,7 @@ Napalm:
Wood: 100
Light: 100
Heavy: 80
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -131,6 +136,7 @@ Laser:
DeathType: 5
Versus:
Wood: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
@@ -140,7 +146,6 @@ Tiberium:
Spread: 42
Damage: 2
DeathType: 6
PreventProne: yes
TiberiumExplosion:
Warhead@1Dam: SpreadDamage
@@ -152,6 +157,7 @@ TiberiumExplosion:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res: CreateResource
AddsResourceType: Tiberium
Size: 1,1
@@ -164,7 +170,6 @@ Heal:
Warhead@1Dam: SpreadDamage
Spread: 42
Damage: -1
PreventProne: yes
Tail:
ReloadDelay: 30
@@ -181,6 +186,7 @@ Tail:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Horn:
ReloadDelay: 20
@@ -197,6 +203,7 @@ Horn:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Teeth:
ReloadDelay: 30
@@ -213,6 +220,7 @@ Teeth:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Claw:
ReloadDelay: 10
@@ -229,6 +237,7 @@ Claw:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Demolish:
Warhead@1Dam: SpreadDamage