Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -10,6 +10,7 @@ CrateNapalm:
Heavy: 25
Concrete: 50
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -28,6 +29,7 @@ CrateExplosion:
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom15.aud
@@ -42,6 +44,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
@@ -56,6 +59,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke: DestroyResource
Size: 5,4
Delay: 4
@@ -78,6 +82,7 @@ MiniNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Eff_impact: CreateEffect
@@ -92,6 +97,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -107,6 +113,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@8Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -119,6 +126,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -138,6 +146,7 @@ UnitExplode:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom22.aud
@@ -157,6 +166,7 @@ UnitExplodeShip:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: building
ImpactSound: kaboom25.aud
@@ -171,6 +181,7 @@ UnitExplodeSubmarine:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
@@ -185,6 +196,7 @@ UnitExplodeSmall:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: kaboom15.aud
@@ -207,6 +219,7 @@ BarrelExplode:
Light: 50
Heavy: 25
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
@@ -221,6 +234,7 @@ ATMine:
Spread: 256
Damage: 400
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: mineblo1.aud
@@ -231,6 +245,7 @@ APMine:
Damage: 400
AffectsParent: true
DeathType: 3
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: napalm
ImpactSound: mine1.aud
@@ -245,6 +260,7 @@ OreExplosion:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res: CreateResource
AddsResourceType: Ore
Size: 1,1

View File

@@ -14,6 +14,7 @@
Wood: 40
Heavy: 40
Concrete: 30
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -39,6 +40,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -68,6 +70,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -98,6 +101,7 @@
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -125,6 +129,7 @@ TurretGun:
Wood: 50
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -158,6 +163,7 @@ TurretGun:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -191,6 +197,7 @@ TurretGun:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -218,6 +225,7 @@ TurretGun:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect

View File

@@ -25,6 +25,7 @@ Maverick:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -62,6 +63,7 @@ Dragon:
Wood: 75
Light: 35
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -100,6 +102,7 @@ HellfireAG:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -138,6 +141,7 @@ HellfireAA:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -174,6 +178,7 @@ MammothTusk:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3EffGround: CreateEffect
@@ -213,6 +218,7 @@ Nike:
Light: 90
Heavy: 50
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -242,6 +248,7 @@ RedEye:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -270,6 +277,7 @@ SubMissile:
None: 40
Light: 30
Heavy: 30
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -306,6 +314,7 @@ Stinger:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -346,6 +355,7 @@ StingerAA:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -387,6 +397,7 @@ TorpTube:
Wood: 75
Light: 75
Concrete: 500
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -426,6 +437,7 @@ SCUD:
Wood: 75
Light: 70
Heavy: 40
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -462,6 +474,7 @@ APTusk:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect

View File

@@ -17,6 +17,7 @@ FireballLauncher:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -44,6 +45,7 @@ Flamer:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -66,6 +68,7 @@ Napalm:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -96,6 +99,7 @@ Grenade:
Wood: 100
Light: 25
Heavy: 5
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -150,6 +154,7 @@ TeslaZap:
Versus:
None: 1000
Wood: 60
DamageTypes: Prone50Percent, TriggerProne
PortaTesla:
ReloadDelay: 70
@@ -163,6 +168,7 @@ PortaTesla:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
TTankZap:
ReloadDelay: 120
@@ -176,6 +182,7 @@ TTankZap:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
DogJaw:
ValidTargets: Infantry
@@ -231,6 +238,7 @@ Repair:
Crush:
Warhead@1Dam: SpreadDamage
Damage: 100
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
ImpactSound: squishy2.aud
@@ -255,6 +263,7 @@ Claw:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Mandible:
ReloadDelay: 10
@@ -271,6 +280,7 @@ Mandible:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
MADTankThump:
InvalidTargets: MADTank

View File

@@ -14,6 +14,7 @@ Colt45:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piff
InvalidImpactTypes: Water
@@ -40,6 +41,7 @@ ZSU-23:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: small_explosion_air
@@ -59,6 +61,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff_1: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -76,6 +79,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@4Eff_2: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -95,6 +99,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@6Eff_3: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -114,6 +119,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@8Eff_4: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -133,6 +139,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Eff_5: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -152,6 +159,7 @@ Vulcan:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@12Eff_6: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -179,6 +187,7 @@ ChainGun:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -203,6 +212,7 @@ ChainGun.Yak:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -225,6 +235,7 @@ Pistol:
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piff
InvalidImpactTypes: Water
@@ -247,6 +258,7 @@ M1Carbine:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -270,6 +282,7 @@ M60mg:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -292,6 +305,7 @@ SilencedPPK:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: piffs
InvalidImpactTypes: Water
@@ -317,6 +331,7 @@ FLAK-23:
Light: 60
Heavy: 10
Concrete: 20
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: small_explosion
InvalidImpactTypes: Air, AirHit, Water
@@ -343,4 +358,5 @@ Sniper:
Light: 0
Heavy: 0
Concrete: 0
DamageTypes: Prone50Percent, TriggerProne

View File

@@ -16,6 +16,7 @@ ParaBomb:
Wood: 75
Light: 75
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -37,6 +38,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Smu_impact: LeaveSmudge
@@ -54,6 +56,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@6Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -73,6 +76,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -89,6 +93,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@13Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -105,6 +110,7 @@ Atomic:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@16Res_areanuke4: DestroyResource
Size: 5
Delay: 20