Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -10,6 +10,7 @@ CrateNapalm:
Heavy: 25
Concrete: 50
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -28,6 +29,7 @@ CrateExplosion:
Light: 60
Heavy: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom15.aud
@@ -42,6 +44,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosion: nuke
@@ -56,6 +59,7 @@ CrateNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke: DestroyResource
Size: 5,4
Delay: 4
@@ -78,6 +82,7 @@ MiniNuke:
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Eff_impact: CreateEffect
@@ -92,6 +97,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@5Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -107,6 +113,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@8Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -119,6 +126,7 @@ MiniNuke:
ValidTargets: Ground, Water, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@10Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -138,6 +146,7 @@ UnitExplode:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: self_destruct
ImpactSound: kaboom22.aud
@@ -157,6 +166,7 @@ UnitExplodeShip:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: building
ImpactSound: kaboom25.aud
@@ -171,6 +181,7 @@ UnitExplodeSubmarine:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_splash
ImpactSound: splash9.aud
@@ -185,6 +196,7 @@ UnitExplodeSmall:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: kaboom15.aud
@@ -207,6 +219,7 @@ BarrelExplode:
Light: 50
Heavy: 25
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Size: 2,1
@@ -221,6 +234,7 @@ ATMine:
Spread: 256
Damage: 400
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: large_explosion
ImpactSound: mineblo1.aud
@@ -231,6 +245,7 @@ APMine:
Damage: 400
AffectsParent: true
DeathType: 3
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
Explosion: napalm
ImpactSound: mine1.aud
@@ -245,6 +260,7 @@ OreExplosion:
Wood: 75
Light: 60
Heavy: 25
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Res: CreateResource
AddsResourceType: Ore
Size: 1,1