Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -17,6 +17,7 @@ FireballLauncher:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -44,6 +45,7 @@ Flamer:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -66,6 +68,7 @@ Napalm:
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -96,6 +99,7 @@ Grenade:
Wood: 100
Light: 25
Heavy: 5
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: Crater
Warhead@3Eff: CreateEffect
@@ -150,6 +154,7 @@ TeslaZap:
Versus:
None: 1000
Wood: 60
DamageTypes: Prone50Percent, TriggerProne
PortaTesla:
ReloadDelay: 70
@@ -163,6 +168,7 @@ PortaTesla:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
TTankZap:
ReloadDelay: 120
@@ -176,6 +182,7 @@ TTankZap:
DeathType: 6
Versus:
None: 1000
DamageTypes: Prone50Percent, TriggerProne
DogJaw:
ValidTargets: Infantry
@@ -231,6 +238,7 @@ Repair:
Crush:
Warhead@1Dam: SpreadDamage
Damage: 100
DamageTypes: Prone50Percent, TriggerProne
Warhead@2Eff: CreateEffect
ImpactSound: squishy2.aud
@@ -255,6 +263,7 @@ Claw:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
Mandible:
ReloadDelay: 10
@@ -271,6 +280,7 @@ Mandible:
Light: 30
Heavy: 10
Concrete: 10
DamageTypes: Prone50Percent, TriggerProne
MADTankThump:
InvalidTargets: MADTank