Add an upgrade rule for DamageWarheads

This commit is contained in:
penev92
2015-04-24 14:16:41 +03:00
parent aa57d5f956
commit ea01439377
34 changed files with 257 additions and 32 deletions

View File

@@ -12,13 +12,13 @@ FireballLauncher:
Spread: 341
Damage: 25
DeathType: 5
ProneModifier: 100
Versus:
None: 600
Wood: 148
Light: 59
Heavy: 6
Concrete: 2
DamageTypes: Prone100Percent, TriggerProne
Warhead@2Smu: LeaveSmudge
SmudgeType: SmallScorch
@@ -37,11 +37,11 @@ FiendShard:
Warhead@1Dam: SpreadDamage
Damage: 35
DeathType: 1
ProneModifier: 100
Versus:
Light: 60
Heavy: 40
Concrete: 20
DamageTypes: Prone100Percent, TriggerProne
Warhead@3EffWater: CreateEffect
Explosion: small_watersplash
ImpactSound: ssplash3.aud
@@ -56,11 +56,11 @@ SlimeAttack:
Warhead@1Dam: SpreadDamage
Damage: 100
DeathType: 2
ProneModifier: 100
Versus:
Light: 60
Heavy: 40
Concrete: 20
DamageTypes: Prone100Percent, TriggerProne
Tiberium:
ReloadDelay: 16
@@ -68,4 +68,4 @@ Tiberium:
Spread: 42
Damage: 2
DeathType: 6
PreventProne: yes