combine LobbyCommands and PlayerCommands
This commit is contained in:
@@ -295,7 +295,6 @@
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<Compile Include="Scripting\Media.cs" />
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<Compile Include="OpenWidgetAtGameStart.cs" />
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<Compile Include="ServerTraits\MasterServerPinger.cs" />
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<Compile Include="ServerTraits\PlayerCommands.cs" />
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<Compile Include="ServerTraits\LobbyCommands.cs" />
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<Compile Include="Scripting\RASpecialPowers.cs" />
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<Compile Include="PaletteFromCurrentTileset.cs" />
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@@ -315,6 +315,107 @@ namespace OpenRA.Mods.RA.Server
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server.SyncLobbyInfo();
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return true;
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}},
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{ "name",
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s =>
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{
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Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
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client.Name = s;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "race",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled race changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockRace)
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return true;
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targetClient.Country = parts[1];
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server.SyncLobbyInfo();
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return true;
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}},
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{ "team",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled team changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockTeam)
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return true;
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int team;
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if (!int.TryParse(parts[1], out team)) { Log.Write("server", "Invalid team: {0}", s ); return false; }
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targetClient.Team = team;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "spawn",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Spectators don't need a spawnpoint
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if (targetClient.Slot == null)
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return true;
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// Map has disabled spawn changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockSpawn)
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return true;
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int spawnPoint;
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if (!int.TryParse(parts[1], out spawnPoint) || spawnPoint < 0 || spawnPoint > server.Map.SpawnPoints.Count())
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{
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Log.Write("server", "Invalid spawn point: {0}", parts[1]);
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return true;
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}
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if (server.lobbyInfo.Clients.Where( cc => cc != client ).Any( cc => (cc.SpawnPoint == spawnPoint) && (cc.SpawnPoint != 0) ))
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{
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server.SendChatTo( conn, "You can't be at the same spawn point as another player" );
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return true;
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}
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targetClient.SpawnPoint = spawnPoint;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "color",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled color changes
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if (targetClient.Slot != null && server.lobbyInfo.Slots[targetClient.Slot].LockColor)
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return true;
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var ci = parts[1].Split(',').Select(cc => int.Parse(cc)).ToArray();
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targetClient.ColorRamp = new ColorRamp((byte)ci[0], (byte)ci[1], (byte)ci[2], (byte)ci[3]);
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server.SyncLobbyInfo();
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return true;
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}}
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};
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var cmdName = cmd.Split(' ').First();
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@@ -343,7 +444,7 @@ namespace OpenRA.Mods.RA.Server
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};
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}
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public static void LoadMap(S server)
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static void LoadMap(S server)
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{
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server.Map = new Map(server.ModData.AvailableMaps[server.lobbyInfo.GlobalSettings.Map].Path);
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server.lobbyInfo.Slots = server.Map.Players
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@@ -1,144 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Network;
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using OpenRA.Server;
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using S = OpenRA.Server.Server;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA.Server
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{
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public class PlayerCommands : ServerTrait, IInterpretCommand
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{
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public bool InterpretCommand( S server, Connection conn, Session.Client client, string cmd)
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{
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if (!LobbyCommands.ValidateCommand(server, conn, client, cmd))
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return false;
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var dict = new Dictionary<string, Func<string, bool>>
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{
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{ "name",
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s =>
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{
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Log.Write("server", "Player@{0} is now known as {1}", conn.socket.RemoteEndPoint, s);
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client.Name = s;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "race",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled race changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockRace)
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return true;
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targetClient.Country = parts[1];
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server.SyncLobbyInfo();
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return true;
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}},
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{ "team",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled team changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockTeam)
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return true;
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int team;
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if (!int.TryParse(parts[1], out team)) { Log.Write("server", "Invalid team: {0}", s ); return false; }
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targetClient.Team = team;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "spawn",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Spectators don't need a spawnpoint
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if (targetClient.Slot == null)
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return true;
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// Map has disabled spawn changes
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if (server.lobbyInfo.Slots[targetClient.Slot].LockSpawn)
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return true;
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int spawnPoint;
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if (!int.TryParse(parts[1], out spawnPoint) || spawnPoint < 0 || spawnPoint > server.Map.SpawnPoints.Count())
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{
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Log.Write("server", "Invalid spawn point: {0}", parts[1]);
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return true;
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}
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if (server.lobbyInfo.Clients.Where( cc => cc != client ).Any( cc => (cc.SpawnPoint == spawnPoint) && (cc.SpawnPoint != 0) ))
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{
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server.SendChatTo( conn, "You can't be at the same spawn point as another player" );
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return true;
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}
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targetClient.SpawnPoint = spawnPoint;
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server.SyncLobbyInfo();
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return true;
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}},
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{ "color",
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s =>
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{
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var parts = s.Split(' ');
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var targetClient = server.lobbyInfo.ClientWithIndex(int.Parse(parts[0]));
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// Only the host can change other client's info
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if (targetClient.Index != client.Index && conn.PlayerIndex != 0)
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return true;
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// Map has disabled color changes
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if (targetClient.Slot != null && server.lobbyInfo.Slots[targetClient.Slot].LockColor)
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return true;
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var ci = parts[1].Split(',').Select(cc => int.Parse(cc)).ToArray();
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targetClient.ColorRamp = new ColorRamp((byte)ci[0], (byte)ci[1], (byte)ci[2], (byte)ci[3]);
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server.SyncLobbyInfo();
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return true;
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}}
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};
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var cmdName = cmd.Split(' ').First();
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var cmdValue = string.Join(" ", cmd.Split(' ').Skip(1).ToArray());
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Func<string,bool> a;
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if (!dict.TryGetValue(cmdName, out a))
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return false;
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return a(cmdValue);
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}
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}
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}
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@@ -106,7 +106,6 @@ LoadScreen: CncLoadScreen
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PackageURL: http://open-ra.org/get-dependency.php?file=cnc-packages
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ServerTraits:
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PlayerCommands
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LobbyCommands
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MasterServerPinger
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@@ -89,7 +89,6 @@ LoadScreen: RALoadScreen
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PackageURL: http://open-ra.org/get-dependency.php?file=ra-packages
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ServerTraits:
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PlayerCommands
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LobbyCommands
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MasterServerPinger
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