diff --git a/mods/cnc/languages/rules/en.ftl b/mods/cnc/languages/rules/en.ftl index e8358c1c19..3b45ecfb88 100644 --- a/mods/cnc/languages/rules/en.ftl +++ b/mods/cnc/languages/rules/en.ftl @@ -401,14 +401,31 @@ actor-vehicleproduction-name = Vehicle Production actor-anypower-name = Any Power Generation actor-anyhq-name = A Communications Center + ## tech.yaml -actor-v19-name = Oil Derrick actor-v19-husk-name = Oil Derrick (Destroyed) -actor-hosp-name = Hospital actor-hosp-husk-name = Hospital (Destroyed) -actor-bio-name = Biological Lab actor-bio-husk-name = Biological Lab (Destroyed) -actor-miss-name = Tech Center + +actor-hosp = + .name = Hospital + .captured-desc = Provides infantry with self-healing. + .capturable-desc = Capture to enable self-healing for infantry. + +actor-miss = + .name = Tech Center + .captured-desc = Provides range of vision. + .capturable-desc = Capture to give visual range. + +actor-bio = + .name = Biological Lab + .captured-desc = Provides infantry with Tiberium immunity. + .capturable-desc = Capture to enable Tiberium immunity for infantry. + +actor-v19 = + .name = Oil Derrick + .captured-desc = Provides additional funds. + .capturable-desc = Capture to receive additional funds. ## trees.yaml actor-splitblue-name = Blossom Tree (blue) @@ -512,3 +529,4 @@ actor-truck = Builds fast Unarmed .name = Supply Truck + diff --git a/mods/cnc/rules/tech.yaml b/mods/cnc/rules/tech.yaml index 5111006d9b..7cfd613837 100644 --- a/mods/cnc/rules/tech.yaml +++ b/mods/cnc/rules/tech.yaml @@ -11,12 +11,12 @@ V19: Health: HP: 80000 Tooltip: - Name: actor-v19-name + Name: actor-v19.name TooltipDescription@ally: - Description: Provides additional funds. + Description: actor-v19.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to receive additional funds. + Description: actor-v19.capturable-desc ValidRelationships: Neutral, Enemy SpawnActorOnDeath: Actor: V19.Husk @@ -49,12 +49,12 @@ HOSP: Health: HP: 250000 Tooltip: - Name: actor-hosp-name + Name: actor-hosp.name TooltipDescription@ally: - Description: Provides infantry with self-healing. + Description: actor-hosp.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to enable self-healing for infantry. + Description: actor-hosp.capturable-desc ValidRelationships: Neutral, Enemy SpawnActorOnDeath: Actor: HOSP.Husk @@ -85,12 +85,12 @@ BIO: Health: HP: 250000 Tooltip: - Name: actor-bio-name + Name: actor-bio.name TooltipDescription@ally: - Description: Provides infantry with Tiberium immunity. + Description: actor-bio.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to enable Tiberium immunity for infantry. + Description: actor-bio.capturable-desc ValidRelationships: Neutral, Enemy SpawnActorOnDeath: Actor: BIO.Husk @@ -118,7 +118,7 @@ MISS: Footprint: xxx xxx Dimensions: 3,2 Tooltip: - Name: actor-miss-name + Name: actor-miss.name Buildable: Queue: Building BuildPaletteOrder: 1000 @@ -130,10 +130,10 @@ MISS: RevealsShroud: Range: 13c0 TooltipDescription@ally: - Description: Provides range of vision. + Description: actor-miss.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to give visual range. + Description: actor-miss.capturable-desc ValidRelationships: Neutral, Enemy WithBuildingBib: HasMinibib: true diff --git a/mods/ra/languages/rules/en.ftl b/mods/ra/languages/rules/en.ftl index 77a7699409..6b4c5b5d9f 100644 --- a/mods/ra/languages/rules/en.ftl +++ b/mods/ra/languages/rules/en.ftl @@ -80,16 +80,11 @@ actor-mh60 = actor-c10-name = Scientist actor-tecn-name = Technician actor-tecn2-name = Technician -actor-fcom-name = Forward Command -actor-hosp-name = Hospital actor-v01-name = Church actor-v19-name = Oil Pump actor-v19-husk-name = Husk (Oil Pump) actor-barl-name = Explosive Barrel actor-brl3-name = Explosive Barrel -actor-miss-name = Communications Center -actor-bio-name = Biological Lab -actor-oilb-name = Oil Derrick actor-v25-name = Church actor-lhus-name = Lighthouse actor-windmill-name = Windmill @@ -735,3 +730,29 @@ actor-stnk = Strong vs Light armor Weak vs Infantry, Tanks, Aircraft .name = Phase Transport + +## Civilian Tech +actor-hosp = + .name = Hospital + .captured-desc = Provides infantry with self-healing. + .capturable-desc = Capture to enable self-healing for infantry. + +actor-fcom = + .name = Forward Command + .captured-desc = Provides buildable area. + .capturable-desc =Capture to give buildable area. + +actor-miss = + .name = Communications Center + .captured-desc = Provides range of vision. + .capturable-desc = Capture to give visual range. + +actor-bio = + .name = Biological Lab + .captured-desc = Provides prerequisite for Bio-Lab units. + .capturable-desc = Capture to produce Bio-Lab units. + +actor-oilb = + .name = Oil Derrick + .captured-desc = Provides additional funds. + .capturable-desc = Capture to receive additional funds. diff --git a/mods/ra/rules/civilian.yaml b/mods/ra/rules/civilian.yaml index 6a8caead1a..e67e6d4928 100644 --- a/mods/ra/rules/civilian.yaml +++ b/mods/ra/rules/civilian.yaml @@ -140,12 +140,12 @@ FCOM: Armor: Type: Wood Tooltip: - Name: actor-fcom-name + Name: actor-fcom.name TooltipDescription@ally: - Description: Provides buildable area. + Description: actor-fcom.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to give buildable area. + Description: actor-fcom.capturable-desc ValidRelationships: Neutral, Enemy RevealsShroud: MinRange: 4c0 @@ -193,12 +193,12 @@ HOSP: CapturableProgressBlink: InstantlyRepairable: Tooltip: - Name: actor-hosp-name + Name: actor-hosp.name TooltipDescription@ally: - Description: Provides infantry with self-healing. + Description: actor-hosp.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to enable self-healing for infantry. + Description: actor-hosp.capturable-desc ValidRelationships: Neutral, Enemy RevealsShroud: Range: 4c0 @@ -459,12 +459,12 @@ MISS: Armor: Type: Wood Tooltip: - Name: actor-miss-name + Name: actor-miss.name TooltipDescription@ally: - Description: Provides range of vision. + Description: actor-miss.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to give visual range. + Description: actor-miss.capturable-desc ValidRelationships: Neutral, Enemy WithBuildingBib: CaptureManager: @@ -500,12 +500,12 @@ BIO: CapturableProgressBar: InstantlyRepairable: Tooltip: - Name: actor-bio-name + Name: actor-bio.name TooltipDescription@ally: - Description: Provides prerequisite for Bio-Lab units. + Description: actor-bio.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to produce Bio-Lab units. + Description: actor-bio.capturable-desc ValidRelationships: Neutral, Enemy WithDeathAnimation: DeathSequence: dead @@ -544,12 +544,12 @@ OILB: Amount: 100 RequiresCondition: enabled Tooltip: - Name: actor-oilb-name + Name: actor-oilb.name TooltipDescription@ally: - Description: Provides additional funds. + Description: actor-oilb.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to receive additional funds. + Description: actor-oilb.capturable-desc ValidRelationships: Neutral, Enemy Explodes: Weapon: BarrelExplode diff --git a/mods/ts/languages/rules/en.ftl b/mods/ts/languages/rules/en.ftl index 7586ea9f77..34f2fcafe2 100644 --- a/mods/ts/languages/rules/en.ftl +++ b/mods/ts/languages/rules/en.ftl @@ -176,7 +176,6 @@ actor-ca0021-name = Solar Panel actor-caaray-name = Civilian Array actor-caarmr-name = Civilian Armory actor-cacrsh01-name = Crash Site -actor-cahosp-name = Civilian Hospital actor-capyr01-name = Pyramid actor-capyr02-name = Pyramid actor-capyr03-name = Pyramid @@ -703,3 +702,9 @@ actor-lpst = actor-bigblue-name = Large Blue Tiberium Crystal actor-veinhole-name = Veinhole meta-tibflora-name = Tiberian Flora + +## Civilian Tech +actor-cahosp = + .name = Civilian Hospital + .captured-desc = Provides infantry with self-healing. + .capturable-desc = Capture to enable self-healing for infantry. diff --git a/mods/ts/rules/civilian-structures.yaml b/mods/ts/rules/civilian-structures.yaml index 5d0abb6204..af9fab3405 100644 --- a/mods/ts/rules/civilian-structures.yaml +++ b/mods/ts/rules/civilian-structures.yaml @@ -807,12 +807,12 @@ CAHOSP: Inherits: ^BasicBuilding Inherits@shape: ^3x4Shape Tooltip: - Name: actor-cahosp-name + Name: actor-cahosp.name TooltipDescription@ally: - Description: Provides infantry with self-healing. + Description: actor-cahosp.captured-desc ValidRelationships: Ally TooltipDescription@other: - Description: Capture to enable self-healing for infantry. + Description: actor-cahosp.capturable-desc ValidRelationships: Neutral, Enemy Building: Footprint: XxX xxx xxx xxx