oops - region offsetting was completely broken

This commit is contained in:
Chris Forbes
2009-10-07 23:19:51 +13:00
parent 9abb90b78a
commit ea48024f3e
2 changed files with 2 additions and 5 deletions

View File

@@ -44,7 +44,7 @@ namespace OpenRa.Game.Graphics
{
Button = mi.Button,
Event = mi.Event,
Location = mi.Location - Location
Location = mi.Location - location
});
return mouseHandler != null;
}

View File

@@ -49,9 +49,6 @@ namespace OpenRa.Game
game.world.Add( new Unit( "mcv", new int2( 5, 5 ), game.players[ 3 ], game ) );
game.world.Add( new Unit( "mcv", new int2( 7, 5 ), game.players[ 2 ], game ) );
game.world.Add( controlled = new TurretedUnit( "jeep", new int2( 9, 7 ), game.players[ 1 ], game ) );
game.world.Add(controlled = new Unit("mcv", new int2(9, 5), game.players[1], game));
game.controller.orderGenerator = controlled;
@@ -89,7 +86,7 @@ namespace OpenRa.Game
{
base.OnMouseMove(e);
if (e.Button == MouseButtons.Right)
if (e.Button == MouseButtons.Middle)
{
int2 p = new int2(e.Location);
game.viewport.Scroll(lastPos - p);