Implement new mod/map updater framework.
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121
OpenRA.Mods.Common/UtilityCommands/UpdateMapCommand.cs
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121
OpenRA.Mods.Common/UtilityCommands/UpdateMapCommand.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2018 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using OpenRA.FileSystem;
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using OpenRA.Mods.Common.UpdateRules;
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namespace OpenRA.Mods.Common.UtilityCommands
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{
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using YamlFileSet = List<Tuple<IReadWritePackage, string, List<MiniYamlNode>>>;
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class UpdateMapCommand : IUtilityCommand
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{
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string IUtilityCommand.Name { get { return "--update-map"; } }
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bool IUtilityCommand.ValidateArguments(string[] args)
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{
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return args.Length >= 2;
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}
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[Desc("MAP SOURCE [--detailed] [--apply]", "Updates a map to the latest engine version. SOURCE is either a known tag or the name of an update rule.")]
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void IUtilityCommand.Run(Utility utility, string[] args)
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{
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// HACK: The engine code assumes that Game.modData is set.
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var modData = Game.ModData = utility.ModData;
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// HACK: We know that maps can only be oramap or folders, which are ReadWrite
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var package = new Folder(".").OpenPackage(args[1], modData.ModFiles) as IReadWritePackage;
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if (package == null)
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throw new FileNotFoundException(args[1]);
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IEnumerable<UpdateRule> rules = null;
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if (args.Length > 1)
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rules = UpdatePath.FromSource(modData.ObjectCreator, args[2]);
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if (rules == null)
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{
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Console.WriteLine("--update-map MAP SOURCE [--detailed] [--apply]");
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if (args.Length > 2)
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Console.WriteLine("Unknown source: " + args[2]);
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Console.WriteLine("Valid sources are:");
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// Print known tags
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Console.WriteLine(" Update Paths:");
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foreach (var p in UpdatePath.KnownPaths)
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Console.WriteLine(" " + p);
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// Print known rules
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Console.WriteLine(" Individual Rules:");
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foreach (var r in UpdatePath.KnownRules(modData.ObjectCreator))
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Console.WriteLine(" " + r);
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return;
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}
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if (args.Contains("--apply"))
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ApplyRules(modData, package, rules);
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else
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UpdateModCommand.PrintSummary(rules, args.Contains("--detailed"));
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}
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static void ApplyRules(ModData modData, IReadWritePackage mapPackage, IEnumerable<UpdateRule> rules)
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{
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foreach (var rule in rules)
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{
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Console.WriteLine("{0}: {1}", rule.GetType().Name, rule.Name);
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var mapFiles = new YamlFileSet();
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var manualSteps = new List<string>();
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Console.Write(" Updating map... ");
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try
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{
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manualSteps = UpdateUtils.UpdateMap(modData, mapPackage, rule, out mapFiles);
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}
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catch (Exception ex)
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{
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Console.WriteLine("FAILED");
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Console.WriteLine();
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Console.WriteLine(" The automated changes for this rule were not applied because of an error.");
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Console.WriteLine(" After the issue reported below is resolved you should run the updater");
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Console.WriteLine(" with SOURCE set to {0} to retry these changes", rule.GetType().Name);
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Console.WriteLine();
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Console.WriteLine(" The exception reported was:");
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Console.WriteLine(" " + ex.ToString().Replace("\n", "\n "));
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continue;
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}
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// Files are saved after each successful automated rule update
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mapFiles.Save();
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Console.WriteLine("COMPLETE");
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if (manualSteps.Any())
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{
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Console.WriteLine(" Manual changes are required to complete this update:");
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foreach (var manualStep in manualSteps)
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Console.WriteLine(" * " + manualStep.Replace("\n", "\n "));
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}
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Console.WriteLine();
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}
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Console.WriteLine("Semi-automated update complete.");
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Console.WriteLine("Please review the messages above for any manual actions that must be applied.");
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}
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}
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}
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