From ea6e1fdd6462a42bf6ecc0144c176aa59c27bfeb Mon Sep 17 00:00:00 2001 From: MartinCurwen Date: Wed, 12 Apr 2017 00:56:03 +0100 Subject: [PATCH] Multiple armament check fix in AttackGarrisoned --- OpenRA.Mods.Common/Traits/Attack/AttackGarrisoned.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/Attack/AttackGarrisoned.cs b/OpenRA.Mods.Common/Traits/Attack/AttackGarrisoned.cs index cee6e7790a..d8ba2d3a0c 100644 --- a/OpenRA.Mods.Common/Traits/Attack/AttackGarrisoned.cs +++ b/OpenRA.Mods.Common/Traits/Attack/AttackGarrisoned.cs @@ -157,7 +157,7 @@ namespace OpenRA.Mods.Common.Traits var barrel = a.CheckFire(a.Actor, facing.Value, target); if (barrel == null) - return; + continue; if (a.Info.MuzzleSequence != null) {