Migrate lua upgrades to conditions.

This commit is contained in:
Paul Chote
2016-12-02 13:35:10 +00:00
parent 37394b6269
commit ea7ad2e337
8 changed files with 108 additions and 119 deletions

View File

@@ -11,8 +11,8 @@ World:
ValuePerUnit: 0
LuaScript:
Scripts: desert-shellmap.lua
ScriptUpgradesCache:
Upgrades: unkillable
ExternalConditions:
Conditions: unkillable
-StartGameNotification:
^Vehicle:

View File

@@ -28,8 +28,8 @@ World:
Type: LightningStrike
LuaScript:
Scripts: fort-lonestar.lua, fort-lonestar-AI.lua
ScriptUpgradesCache:
Upgrades: invulnerability
ExternalConditions:
Conditions: invulnerability
MapBuildRadius:
AllyBuildRadiusLocked: True
AllyBuildRadiusEnabled: True

View File

@@ -1436,8 +1436,8 @@ Rules:
GlobalLightingPaletteEffect:
Blue: 0.7
Ambient: 0.7
ScriptUpgradesCache:
Upgrades: unkillable
ExternalConditions:
Conditions: unkillable
HARV:
-Targetable:
GALITE: