diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 35b0cb2ae3..be3ff8fef2 100644 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -297,8 +297,7 @@ namespace OpenRA.Network if (!order.IsImmediate) { var self = order.Subject; - var health = self.TraitOrDefault(); - if (health == null || !health.IsDead) + if (!self.IsDead) foreach (var t in self.TraitsImplementing()) t.ResolveOrder(self, order); }