Refactor existing hodgepodge of hardcoded mouse/keyboard events into DefaultInputController.

This commit is contained in:
Paul Chote
2010-07-25 18:12:02 +12:00
parent 2248320af7
commit eac49ca641
10 changed files with 115 additions and 118 deletions

View File

@@ -63,6 +63,8 @@ namespace OpenRA.Widgets
public override bool HandleKeyPressInner(KeyInput e)
{
if (e.Event == KeyInputEvent.Up) return false;
// Only take input if we are focused
if (!Focused)
return false;