Make various RA map deco require Neutral owner
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@@ -917,6 +917,8 @@
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MapEditorData:
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ExcludeTilesets: INTERIOR
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Categories: Tree
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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^TreeHusk:
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Inherits@1: ^SpriteActor
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@@ -937,6 +939,8 @@
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ScriptTriggers:
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MapEditorData:
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Categories: Tree
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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^BasicHusk:
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Inherits@1: ^SpriteActor
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@@ -1061,6 +1065,8 @@
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MapEditorData:
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RequireTilesets: DESERT
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Categories: Decoration
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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^DesertCivBuilding:
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Inherits: ^CivBuilding
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@@ -221,6 +221,8 @@ MINE:
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SeedsResource:
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MapEditorData:
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Categories: Resource spawn
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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GMINE:
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Inherits@1: ^SpriteActor
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@@ -241,6 +243,8 @@ GMINE:
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ResourceType: Gems
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MapEditorData:
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Categories: Resource spawn
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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RAILMINE:
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Inherits@1: ^SpriteActor
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@@ -257,6 +261,8 @@ RAILMINE:
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MapEditorData:
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ExcludeTilesets: INTERIOR
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Categories: Civilian building
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RequiresSpecificOwners:
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ValidOwnerNames: Neutral
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QUEE:
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Inherits@1: ^SpriteActor
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