Rename RenderBuildingOre -> RenderBuildingSilo

This commit is contained in:
Paul Chote
2011-07-24 17:59:50 +12:00
parent 2231940056
commit eadf6fe6cf
4 changed files with 7 additions and 7 deletions

View File

@@ -218,7 +218,6 @@
<Compile Include="Passenger.cs" />
<Compile Include="Air\Plane.cs" />
<Compile Include="Render\RenderBuildingCharge.cs" />
<Compile Include="Render\RenderBuildingOre.cs" />
<Compile Include="Render\RenderBuildingWall.cs" />
<Compile Include="Render\RenderBuildingWarFactory.cs" />
<Compile Include="Render\RenderFlare.cs" />
@@ -357,6 +356,7 @@
<Compile Include="Activities\FindResources.cs" />
<Compile Include="Activities\HarvestResource.cs" />
<Compile Include="Activities\DeliverResources.cs" />
<Compile Include="Render\RenderBuildingSilo.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -12,16 +12,16 @@ using OpenRA.Traits;
namespace OpenRA.Mods.RA.Render
{
class RenderBuildingOreInfo : RenderBuildingInfo
class RenderBuildingSiloInfo : RenderBuildingInfo
{
public override object Create(ActorInitializer init) { return new RenderBuildingOre(init, this); }
public override object Create(ActorInitializer init) { return new RenderBuildingSilo(init, this); }
}
class RenderBuildingOre : RenderBuilding, INotifyBuildComplete, INotifyCapture
class RenderBuildingSilo : RenderBuilding, INotifyBuildComplete, INotifyCapture
{
PlayerResources playerResources;
public RenderBuildingOre( ActorInitializer init, RenderBuildingInfo info )
public RenderBuildingSilo( ActorInitializer init, RenderBuildingInfo info )
: base(init, info)
{
playerResources = init.self.Owner.PlayerActor.Trait<PlayerResources>();

View File

@@ -127,7 +127,7 @@ SILO:
HP: 300
RevealsShroud:
Range: 4
RenderBuildingOre:
RenderBuildingSilo:
StoresOre:
PipCount: 5
PipColor: Green

View File

@@ -692,7 +692,7 @@ SILO:
Type: Wood
RevealsShroud:
Range: 4
RenderBuildingOre:
RenderBuildingSilo:
StoresOre:
PipCount: 5
Capacity: 1500