From eb159afb64f2c090be84304c7fa70ac42a22e2f3 Mon Sep 17 00:00:00 2001 From: "Grant H." Date: Sat, 8 Jun 2013 18:39:59 -0500 Subject: [PATCH] Fixed Survival02 Few Changes --- OpenRA.Mods.RA/Missions/Survival02Script.cs | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Survival02Script.cs b/OpenRA.Mods.RA/Missions/Survival02Script.cs index d24c476353..9036003048 100644 --- a/OpenRA.Mods.RA/Missions/Survival02Script.cs +++ b/OpenRA.Mods.RA/Missions/Survival02Script.cs @@ -57,7 +57,6 @@ namespace OpenRA.Mods.RA.Missions Actor sovietrally4; Actor sovietrally5; Actor sovietrally6; - Actor sovietrally7; Actor sovietrally8; CPos[] sovietrallypoints; CPos[] newsovietrallypoints; @@ -71,9 +70,6 @@ namespace OpenRA.Mods.RA.Missions Actor factory; Actor barrack1; - Actor boom1; - Actor boom2; - Actor boom3; Actor drum1; Actor drum2; Actor drum3; @@ -379,7 +375,6 @@ namespace OpenRA.Mods.RA.Missions sovietrally4 = actors["SovietRally4"]; sovietrally5 = actors["SovietRally5"]; sovietrally6 = actors["SovietRally6"]; - sovietrally7 = actors["SovietRally7"]; sovietrally8 = actors["SovietRally8"]; sovietrallypoints = new[] { sovietrally2, sovietrally4, sovietrally5, sovietrally6 }.Select(p => p.Location).ToArray(); alliesbase = actors["AlliesBase"]; @@ -389,9 +384,6 @@ namespace OpenRA.Mods.RA.Missions sovietparadrop3 = actors["SovietParaDrop3"]; barrack1 = actors["barrack1"]; factory = actors["Factory"]; - boom1 = actors["boom1"]; - boom2 = actors["boom2"]; - boom3 = actors["boom3"]; drum1 = actors["drum1"]; drum2 = actors["drum2"]; drum3 = actors["drum3"]; @@ -405,12 +397,12 @@ namespace OpenRA.Mods.RA.Missions Game.MoveViewport(alliesbase.Location.ToFloat2()); StartCountDownTimer(); SetSovietUnitsToDefensiveStance(); - var Camera1 = world.CreateActor(Camera, new TypeDictionary + world.CreateActor(Camera, new TypeDictionary { new OwnerInit(allies), new LocationInit(sovietrally1.Location), }); - //MissionUtils.PlayMissionMusic(); + MissionUtils.PlayMissionMusic(); } }