Fix a lack of difficulty dropdown yaml in other mods (d2k/cnc) causing crashes
This commit is contained in:
@@ -156,7 +156,9 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
allowCheats.OnClick = () => orderManager.IssueOrder(Order.Command(
|
||||
"allowcheats {0}".F(!orderManager.LobbyInfo.GlobalSettings.AllowCheats)));
|
||||
|
||||
var difficulty = lobby.Get<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
|
||||
var difficulty = lobby.GetOrNull<DropDownButtonWidget>("DIFFICULTY_DROPDOWNBUTTON");
|
||||
if (difficulty != null)
|
||||
{
|
||||
difficulty.IsVisible = () => Map != null && Map.Difficulties != null && Map.Difficulties.Any();
|
||||
difficulty.IsDisabled = () => !Game.IsHost || gameStarting || orderManager.LocalClient == null || orderManager.LocalClient.IsReady;
|
||||
difficulty.GetText = () => orderManager.LobbyInfo.GlobalSettings.Difficulty;
|
||||
@@ -176,6 +178,7 @@ namespace OpenRA.Mods.RA.Widgets.Logic
|
||||
};
|
||||
difficulty.ShowDropDown("LABEL_DROPDOWN_TEMPLATE", options.Count() * 30, options, setupItem);
|
||||
};
|
||||
}
|
||||
|
||||
var startGameButton = lobby.Get<ButtonWidget>("START_GAME_BUTTON");
|
||||
startGameButton.IsVisible = () => Game.IsHost;
|
||||
|
||||
Reference in New Issue
Block a user