Implement player stance colors

Adds an option to display actors on radar and
support weapon timers in colors denoting the
diplomatic stance toward the player.
This commit is contained in:
DArcy Rush
2015-10-29 15:06:51 +00:00
committed by Oliver Brakmann
parent ce8b03a276
commit eb795909da
17 changed files with 97 additions and 40 deletions

View File

@@ -52,7 +52,14 @@ namespace OpenRA.Mods.Common.Widgets
{
var time = WidgetUtils.FormatTime(p.RemainingTime, false, timestep);
var text = Format.F(p.Info.Description, time);
var color = !p.Ready || Game.LocalTick % 50 < 25 ? p.Instances[0].Self.Owner.Color.RGB : Color.White;
var self = p.Instances[0].Self;
var playerColor = self.Owner.Color.RGB;
if (Game.Settings.Game.UsePlayerStanceColors)
playerColor = self.Owner.PlayerStanceColor(self);
var color = !p.Ready || Game.LocalTick % 50 < 25 ? playerColor : Color.White;
return Pair.New(text, color);
}).ToArray();
}