Remove CrateEffect in favor of using updated SpriteEffect

This commit is contained in:
reaperrr
2018-10-07 17:55:06 +02:00
committed by Paul Chote
parent 4de0d0fcb9
commit eb86160021
15 changed files with 102 additions and 74 deletions

View File

@@ -139,7 +139,6 @@
<Compile Include="AudioLoaders\WavLoader.cs" />
<Compile Include="Effects\Beacon.cs" />
<Compile Include="Effects\ContrailFader.cs" />
<Compile Include="Effects\CrateEffect.cs" />
<Compile Include="Effects\RevealShroudEffect.cs" />
<Compile Include="Effects\FlashTarget.cs" />
<Compile Include="Effects\FloatingText.cs" />
@@ -942,6 +941,7 @@
<Compile Include="UpdateRules\Rules\20180923\AddRearmable.cs" />
<Compile Include="UpdateRules\Rules\20180923\MergeAttackPlaneAndHeli.cs" />
<Compile Include="UpdateRules\Rules\20180923\ExtractHackyAIModules.cs" />
<Compile Include="UpdateRules\Rules\20180923\DefineLevelUpImageDefault.cs" />
<Compile Include="Traits\Player\PlayerResources.cs" />
<Compile Include="UtilityCommands\DumpSequenceSheetsCommand.cs" />
<Compile Include="Traits\Render\WithBuildingRepairDecoration.cs" />