Remove CrateEffect in favor of using updated SpriteEffect
This commit is contained in:
@@ -49,6 +49,7 @@
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400: rank-veteran
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800: rank-veteran
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1600: rank-veteran
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LevelUpImage: crate-effects
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GrantCondition@RANK-ELITE:
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RequiresCondition: rank-veteran >= 4
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Condition: rank-elite
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@@ -12,13 +12,13 @@ CRATE:
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UseCashTick: yes
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RevealMapCrateAction:
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SelectionShares: 1
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Effect: reveal-map
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Sequence: reveal-map
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ExplodeCrateAction@fire:
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Weapon: Napalm.Crate
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SelectionShares: 5
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GrantExternalConditionCrateAction@cloak:
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SelectionShares: 5
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Effect: cloak
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Sequence: cloak
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Condition: cloak-crate-collected
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GiveMcvCrateAction:
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SelectionShares: 0
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@@ -21,6 +21,7 @@
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400: rank-veteran
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800: rank-veteran
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1600: rank-veteran
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LevelUpImage: crate-effects
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GrantCondition@RANK-ELITE:
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RequiresCondition: rank-veteran >= 4
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Condition: rank-elite
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@@ -22,12 +22,12 @@ crate:
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SelectionShares: 5
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HideMapCrateAction:
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SelectionShares: 5
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Effect: hide-map
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Sequence: hide-map
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LevelUpCrateAction:
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SelectionShares: 40
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RevealMapCrateAction:
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SelectionShares: 2
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Effect: reveal-map
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Sequence: reveal-map
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GiveUnitCrateAction@LightInfantry:
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SelectionShares: 15
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Units: light_inf, light_inf, light_inf, light_inf, light_inf
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@@ -63,11 +63,11 @@ FORTCRATE:
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SupportPowerCrateAction@parabombs:
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SelectionShares: 30
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Proxy: powerproxy.parabombs
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Effect: parabombs
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Sequence: parabombs
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HealUnitsCrateAction:
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SelectionShares: 30
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Sound: heal2.aud
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Effect: heal
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Sequence: heal
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GiveCashCrateAction:
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Amount: 400
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UseCashTick: true
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@@ -77,7 +77,7 @@ FORTCRATE:
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SelectionShares: 10
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GrantExternalConditionCrateAction@ironcurtain:
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SelectionShares: 10
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Effect: invuln
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Sequence: invuln
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Sound: ironcur9.aud
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Condition: invulnerability
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Duration: 1200
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@@ -48,6 +48,7 @@
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400: rank-veteran
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800: rank-veteran
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1600: rank-veteran
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LevelUpImage: crate-effects
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GrantCondition@RANK-ELITE:
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RequiresCondition: rank-veteran >= 4
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Condition: rank-elite
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@@ -31,14 +31,14 @@ CRATE:
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SelectionShares: 5
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HideMapCrateAction:
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SelectionShares: 5
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Effect: hide-map
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Sequence: hide-map
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HealUnitsCrateAction:
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Sound: heal2.aud
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SelectionShares: 2
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Effect: heal
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Sequence: heal
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RevealMapCrateAction:
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SelectionShares: 1
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Effect: reveal-map
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Sequence: reveal-map
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DuplicateUnitCrateAction:
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SelectionShares: 10
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MaxAmount: 5
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@@ -104,7 +104,7 @@ CRATE:
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TimeDelay: 4500
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GrantExternalConditionCrateAction@invuln:
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SelectionShares: 5
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Effect: invuln
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Sequence: invuln
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Sound: ironcur9.aud
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Condition: invulnerability
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Duration: 600
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@@ -127,7 +127,7 @@ HEALCRATE:
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HealUnitsCrateAction:
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Sound: heal2.aud
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SelectionShares: 1
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Effect: heal
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Sequence: heal
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WCRATE:
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Inherits: ^Crate
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@@ -21,6 +21,7 @@
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Conditions:
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500: rank
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1000: rank
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LevelUpImage: crate-effects
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GrantCondition@RANK-VETERAN:
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RequiresCondition: rank == 1
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Condition: rank-veteran
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@@ -69,37 +69,37 @@ CRATE:
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GiveCashCrateAction:
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Amount: 1000
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SelectionShares: 50
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Effect: dollar
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Sequence: dollar
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UseCashTick: true
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LevelUpCrateAction:
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SelectionShares: 40
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Effect: levelup
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Sequence: levelup
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HideMapCrateAction:
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SelectionShares: 5
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Effect: hide-map
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Sequence: hide-map
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HealUnitsCrateAction:
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SelectionShares: 2
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Effect: heal
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Sequence: heal
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RevealMapCrateAction:
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SelectionShares: 1
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Effect: reveal-map
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Sequence: reveal-map
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GiveMcvCrateAction:
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SelectionShares: 0
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NoBaseSelectionShares: 100
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Units: mcv
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GrantExternalConditionCrateAction@cloak:
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SelectionShares: 5
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Effect: stealth
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Sequence: stealth
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Condition: crate-cloak
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Sound: cloak5.aud
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GrantExternalConditionCrateAction@firepower:
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SelectionShares: 5
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Effect: firepower
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Sequence: firepower
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Condition: crate-firepower
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Notification: UnitFirepowerUpgraded
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GrantExternalConditionCrateAction@armor:
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SelectionShares: 5
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Effect: armor
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Sequence: armor
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Condition: crate-damage
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Notification: UnitArmourUpgraded
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GrantExternalConditionCrateAction@speed:
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