LuaDocs punctuation fixes
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@@ -130,14 +130,14 @@ namespace OpenRA.Mods.RA.Scripting
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GetScriptTriggers(player.PlayerActor).RegisterCallback(Trigger.OnObjectiveAdded, func, context);
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}
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[Desc("Call a function when this player completes an objective " +
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[Desc("Call a function when this player completes an objective. " +
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"The callback function will be called as func(Player player, int objectiveID).")]
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public void OnObjectiveCompleted(Player player, LuaFunction func)
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{
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GetScriptTriggers(player.PlayerActor).RegisterCallback(Trigger.OnObjectiveCompleted, func, context);
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}
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[Desc("Call a function when this player fails an objective " +
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[Desc("Call a function when this player fails an objective. " +
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"The callback function will be called as func(Player player, int objectiveID).")]
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public void OnObjectiveFailed(Player player, LuaFunction func)
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{
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@@ -165,13 +165,13 @@ namespace OpenRA.Mods.RA.Scripting
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GetScriptTriggers(a).RegisterCallback(Trigger.OnCapture, func, context);
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}
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[Desc("Removes all triggers from this actor")]
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[Desc("Removes all triggers from this actor.")]
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public void ClearAll(Actor a)
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{
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GetScriptTriggers(a).ClearAll();
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}
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[Desc("Removes the specified trigger from this actor")]
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[Desc("Removes the specified trigger from this actor.")]
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public void Clear(Actor a, string triggerName)
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{
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var trigger = (Trigger)Enum.Parse(typeof(Trigger), triggerName);
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