LuaDocs punctuation fixes

This commit is contained in:
Thijs Waalen
2014-09-06 19:28:59 +02:00
parent a9b5e1d911
commit eb959c5858
5 changed files with 9 additions and 9 deletions

View File

@@ -58,7 +58,7 @@ namespace OpenRA.Mods.RA.Scripting
return true;
}
[Desc("Skips over the first numElements members of the array and returns the rest")]
[Desc("Skips over the first numElements members of the array and returns the rest.")]
public LuaTable Skip(LuaTable table, int numElements)
{
var t = context.CreateTable();
@@ -75,7 +75,7 @@ namespace OpenRA.Mods.RA.Scripting
return table.Values.Random<LuaValue>(context.World.SharedRandom);
}
[Desc("Expands the given footprint one step along the coordinate axes, and (if requested) diagonals")]
[Desc("Expands the given footprint one step along the coordinate axes, and (if requested) diagonals.")]
public LuaTable ExpandFootprint(LuaTable cells, bool allowDiagonal)
{
var footprint = cells.Values.Select(c =>