Fixes #5054 by removing chinook's turn before landing and increasing ascend/descend speed

Allows for any helicopter to enable or disable the turn before landing
but sets it to default off for the chinook.  (may be desireable for
single player missions visual effect like Allies01?)  Also gives the
chinook a faster ascend/descend speed.  Fixes #5054
This commit is contained in:
Squiggles211
2014-07-06 00:52:43 -05:00
parent ee2dc60eb3
commit ebc6515d73
3 changed files with 15 additions and 2 deletions

View File

@@ -17,6 +17,7 @@ TRAN:
Speed: 140
InitialFacing: 0
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium
AltitudeVelocity: 0c100
Health:
HP: 90
Armor:

View File

@@ -206,6 +206,7 @@ TRAN:
ROT: 5
Speed: 112
LandableTerrainTypes: Clear,Rough,Road,Ore,Beach
AltitudeVelocity: 0c100
RenderUnit:
WithRotor@PRIMARY:
Offset: -597,0,341