Enable frozen order: Captures.
This commit is contained in:
@@ -28,6 +28,28 @@ namespace OpenRA.Mods.RA
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[Desc("Seconds it takes to change the owner.", "You might want to add a CapturableBar: trait, too.")]
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[Desc("Seconds it takes to change the owner.", "You might want to add a CapturableBar: trait, too.")]
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public readonly int CaptureCompleteTime = 15;
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public readonly int CaptureCompleteTime = 15;
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public bool CanBeTargetedBy(Actor captor, Player owner)
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{
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var c = captor.TraitOrDefault<Captures>();
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if (c == null)
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return false;
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var playerRelationship = owner.Stances[captor.Owner];
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if (playerRelationship == Stance.Ally && !AllowAllies)
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return false;
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if (playerRelationship == Stance.Enemy && !AllowEnemies)
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return false;
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if (playerRelationship == Stance.Neutral && !AllowNeutral)
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return false;
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if (!c.Info.CaptureTypes.Contains(Type))
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return false;
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return true;
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}
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public object Create(ActorInitializer init) { return new Capturable(init.self, this); }
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public object Create(ActorInitializer init) { return new Capturable(init.self, this); }
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}
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}
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@@ -45,31 +67,6 @@ namespace OpenRA.Mods.RA
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Info = info;
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Info = info;
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}
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}
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public bool CanBeTargetedBy(Actor captor)
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{
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var c = captor.TraitOrDefault<Captures>();
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if (c == null)
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return false;
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var playerRelationship = self.Owner.Stances[captor.Owner];
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if (playerRelationship == Stance.Ally && !Info.AllowAllies)
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return false;
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if (playerRelationship == Stance.Enemy && !Info.AllowEnemies)
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return false;
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if (playerRelationship == Stance.Neutral && !Info.AllowNeutral)
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return false;
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if (!c.Info.CaptureTypes.Contains(Info.Type))
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return false;
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if (CaptureInProgress)
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return false;
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return true;
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}
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public void BeginCapture(Actor captor)
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public void BeginCapture(Actor captor)
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{
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{
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var building = self.TraitOrDefault<Building>();
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var building = self.TraitOrDefault<Building>();
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@@ -12,11 +12,11 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing;
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using System.Linq;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Buildings;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Mods.RA.Orders;
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using OpenRA.Traits;
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using OpenRA.Traits;
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using OpenRA.FileFormats;
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namespace OpenRA.Mods.RA
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namespace OpenRA.Mods.RA
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{
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{
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@@ -34,11 +34,9 @@ namespace OpenRA.Mods.RA
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class Captures : IIssueOrder, IResolveOrder, IOrderVoice
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class Captures : IIssueOrder, IResolveOrder, IOrderVoice
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{
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{
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public readonly CapturesInfo Info;
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public readonly CapturesInfo Info;
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readonly Actor self;
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public Captures(Actor self, CapturesInfo info)
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public Captures(Actor self, CapturesInfo info)
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{
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{
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this.self = self;
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Info = info;
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Info = info;
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}
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}
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@@ -46,65 +44,89 @@ namespace OpenRA.Mods.RA
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{
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{
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get
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get
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{
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{
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yield return new CaptureOrderTargeter(CanCapture);
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yield return new CaptureOrderTargeter();
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}
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}
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}
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}
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public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
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public Order IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
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{
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{
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if (order.OrderID == "CaptureActor")
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if (order.OrderID != "CaptureActor")
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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return null;
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return null;
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if (target.Type == TargetType.FrozenActor)
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return new Order(order.OrderID, self, queued) { ExtraData = target.FrozenActor.ID };
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return new Order(order.OrderID, self, queued) { TargetActor = target.Actor };
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}
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bool IsValidOrder(Actor self, Order order)
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{
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// Not targeting an actor
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if (order.ExtraData == 0 && order.TargetActor == null)
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return false;
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if (order.ExtraData != 0)
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{
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// Targeted an actor under the fog
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var frozenLayer = self.Owner.PlayerActor.TraitOrDefault<FrozenActorLayer>();
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if (frozenLayer == null)
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return false;
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var frozen = frozenLayer.FromID(order.ExtraData);
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if (frozen == null)
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return false;
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var ci = frozen.Info.Traits.GetOrDefault<CapturableInfo>();
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return ci != null && ci.CanBeTargetedBy(self, frozen.Owner);
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}
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var c = order.TargetActor.TraitOrDefault<Capturable>();
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return c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, order.TargetActor.Owner);
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}
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}
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public string VoicePhraseForOrder(Actor self, Order order)
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public string VoicePhraseForOrder(Actor self, Order order)
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{
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{
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return (order.OrderString == "CaptureActor" && CanCapture(order.TargetActor)) ? "Attack" : null;
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return order.OrderString == "CaptureActor" && IsValidOrder(self, order)
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? "Attack" : null;
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}
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}
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public void ResolveOrder(Actor self, Order order)
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public void ResolveOrder(Actor self, Order order)
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{
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{
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if (order.OrderString == "CaptureActor")
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if (order.OrderString != "CaptureActor" || !IsValidOrder(self, order))
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{
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return;
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if (!CanCapture(order.TargetActor))
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return;
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self.SetTargetLine(Target.FromOrder(order), Color.Red);
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var target = self.ResolveFrozenActorOrder(order, Color.Red);
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if (target.Type != TargetType.Actor)
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return;
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if (!order.Queued)
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self.CancelActivity();
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self.CancelActivity();
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self.QueueActivity(new CaptureActor(Target.FromOrder(order)));
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}
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}
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bool CanCapture(Actor target)
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self.SetTargetLine(target, Color.Red);
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{
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self.QueueActivity(new CaptureActor(target));
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var c = target.TraitOrDefault<Capturable>();
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return c != null && c.CanBeTargetedBy(self);
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}
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}
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}
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}
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class CaptureOrderTargeter : UnitOrderTargeter
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class CaptureOrderTargeter : UnitOrderTargeter
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{
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{
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readonly Func<Actor, bool> useCaptureCursor;
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public CaptureOrderTargeter() : base("CaptureActor", 6, "enter", true, true) { }
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public CaptureOrderTargeter(Func<Actor, bool> useCaptureCursor)
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: base("CaptureActor", 6, "enter", true, true)
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{
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this.useCaptureCursor = useCaptureCursor;
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}
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public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
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public override bool CanTargetActor(Actor self, Actor target, TargetModifiers modifiers, ref string cursor)
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{
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{
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var canTargetActor = useCaptureCursor(target);
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var c = target.TraitOrDefault<Capturable>();
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var canTargetActor = c != null && !c.CaptureInProgress && c.Info.CanBeTargetedBy(self, target.Owner);
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cursor = canTargetActor ? "ability" : "move-blocked";
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cursor = canTargetActor ? "ability" : "move-blocked";
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return canTargetActor;
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return canTargetActor;
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}
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}
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public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
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public override bool CanTargetFrozenActor(Actor self, FrozenActor target, TargetModifiers modifiers, ref string cursor)
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{
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{
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// TODO: Not yet supported
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var c = target.Info.Traits.GetOrDefault<CapturableInfo>();
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return false;
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var canTargetActor = c != null && c.CanBeTargetedBy(self, target.Owner);
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cursor = canTargetActor ? "ability" : "move-blocked";
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return canTargetActor;
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}
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}
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}
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}
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}
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}
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