Require force move for all undeploy-triggering orders.

This commit is contained in:
Paul Chote
2019-06-07 23:08:11 +00:00
committed by reaperrr
parent 5d886b79f1
commit ebe37a44ad
19 changed files with 249 additions and 90 deletions

View File

@@ -33,6 +33,9 @@ namespace OpenRA.Mods.Common.Traits
[VoiceReference]
public readonly string Voice = "Action";
[Desc("Require the force-move modifier to display the move cursor.")]
public readonly bool RequiresForceMove = false;
public override object Create(ActorInitializer init) { return new TransformsIntoAircraft(init, this); }
}
@@ -66,6 +69,14 @@ namespace OpenRA.Mods.Common.Traits
}
}
public bool AircraftCanEnter(Actor a, TargetModifiers modifiers)
{
if (Info.RequiresForceMove && !modifiers.HasModifier(TargetModifiers.ForceMove))
return false;
return AircraftCanEnter(a);
}
public bool AircraftCanEnter(Actor a)
{
return !self.AppearsHostileTo(a) && Info.DockActors.Contains(a.Info.Name);