Require force move for all undeploy-triggering orders.
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@@ -33,6 +33,9 @@ namespace OpenRA.Mods.Common.Traits
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[VoiceReference]
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public readonly string Voice = "Action";
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[Desc("Require the force-move modifier to display the move cursor.")]
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public readonly bool RequiresForceMove = false;
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public override object Create(ActorInitializer init) { return new TransformsIntoAircraft(init, this); }
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}
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@@ -66,6 +69,14 @@ namespace OpenRA.Mods.Common.Traits
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}
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}
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public bool AircraftCanEnter(Actor a, TargetModifiers modifiers)
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{
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if (Info.RequiresForceMove && !modifiers.HasModifier(TargetModifiers.ForceMove))
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return false;
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return AircraftCanEnter(a);
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}
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public bool AircraftCanEnter(Actor a)
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{
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return !self.AppearsHostileTo(a) && Info.DockActors.Contains(a.Info.Name);
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