Merge pull request #10910 from RoosterDragon/turret-active-tracking
Turrets actively track targets
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@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Cnc.Traits
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return false;
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}
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return turret.FaceTarget(self, target);
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return true;
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}
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public void TickIdle(Actor self)
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