separate UPnP from Game/Server into it's own class
This commit is contained in:
@@ -222,6 +222,7 @@
|
||||
<Compile Include="Network\ReplayRecorderConnection.cs" />
|
||||
<Compile Include="Widgets\TooltipContainerWidget.cs" />
|
||||
<Compile Include="Traits\DebugPauseState.cs" />
|
||||
<Compile Include="Network\UPnP.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
|
||||
|
||||
Reference in New Issue
Block a user