separate UPnP from Game/Server into it's own class

This commit is contained in:
Matthias Mailänder
2013-04-18 00:02:14 +02:00
parent 1db4cb1867
commit ebe9805e5b
4 changed files with 155 additions and 136 deletions

View File

@@ -222,6 +222,7 @@
<Compile Include="Network\ReplayRecorderConnection.cs" />
<Compile Include="Widgets\TooltipContainerWidget.cs" />
<Compile Include="Traits\DebugPauseState.cs" />
<Compile Include="Network\UPnP.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">