Add missing dispose calls
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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Cnc.Traits
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public override object Create(ActorInitializer init) { return new ChronoVortexRenderer(init.Self); }
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}
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public sealed class ChronoVortexRenderer : IRenderPostProcessPass
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public sealed class ChronoVortexRenderer : IRenderPostProcessPass, INotifyActorDisposing
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{
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readonly Renderer renderer;
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readonly IShader shader;
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@@ -105,5 +105,11 @@ namespace OpenRA.Mods.Cnc.Traits
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vortices.Clear();
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}
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void INotifyActorDisposing.Disposing(Actor self)
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{
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vortexSheet.Dispose();
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vortexBuffer.Dispose();
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}
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}
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}
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