Make ITick implementations explicit in Mods.Cnc and Mods.D2k
This commit is contained in:
committed by
Matthias Mailänder
parent
83afcc3448
commit
ec354f89cd
@@ -62,7 +62,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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rs.Add(new AnimationWithOffset(wake, null, null, -87));
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}
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public void Tick(Actor self)
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void ITick.Tick(Actor self)
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{
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if (facing.Facing <= 128)
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{
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@@ -76,7 +76,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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wsb.PlayCustomAnimation(self, info.CloseSequence);
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}
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public void Tick(Actor self)
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void ITick.Tick(Actor self)
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{
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if (ShouldBeOpen())
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Open();
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@@ -79,7 +79,7 @@ namespace OpenRA.Mods.Cnc.Traits.Render
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public int2 SelectionSize(Actor self) { return size; }
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public void Tick(Actor self)
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void ITick.Tick(Actor self)
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{
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if (movement.IsMoving || facing.Facing != oldFacing)
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tick++;
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