Standardize and simplify settings menu settings access.
This commit is contained in:
committed by
Gustas Kažukauskas
parent
2e16ad47e5
commit
ec75dcd9e9
@@ -39,9 +39,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
[ObjectCreator.UseCtor]
|
||||
public IntroductionPromptLogic(Widget widget, ModData modData, WorldRenderer worldRenderer, Action onComplete)
|
||||
{
|
||||
var ps = Game.Settings.Player;
|
||||
var ds = Game.Settings.Graphics;
|
||||
var gs = Game.Settings.Game;
|
||||
var playerSettings = modData.GetSettings<PlayerSettings>();
|
||||
var graphicSettings = modData.GetSettings<GraphicSettings>();
|
||||
var gameSettings = modData.GetSettings<GameSettings>();
|
||||
|
||||
classic = FluentProvider.GetMessage(Classic);
|
||||
modern = FluentProvider.GetMessage(Modern);
|
||||
@@ -49,7 +49,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
var escPressed = false;
|
||||
var nameTextfield = widget.Get<TextFieldWidget>("PLAYERNAME");
|
||||
nameTextfield.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
|
||||
|
||||
var itchIntegration = modData.GetOrCreate<ItchIntegration>();
|
||||
itchIntegration.GetPlayerName(name => nameTextfield.Text = Settings.SanitizedPlayerName(name));
|
||||
@@ -64,93 +64,94 @@ namespace OpenRA.Mods.Common.Widgets.Logic
|
||||
|
||||
nameTextfield.Text = nameTextfield.Text.Trim();
|
||||
if (nameTextfield.Text.Length == 0)
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
|
||||
else
|
||||
{
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(nameTextfield.Text);
|
||||
ps.Name = nameTextfield.Text;
|
||||
playerSettings.Name = nameTextfield.Text;
|
||||
}
|
||||
};
|
||||
|
||||
nameTextfield.OnEnterKey = _ => { nameTextfield.YieldKeyboardFocus(); return true; };
|
||||
nameTextfield.OnEscKey = _ =>
|
||||
{
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(ps.Name);
|
||||
nameTextfield.Text = Settings.SanitizedPlayerName(playerSettings.Name);
|
||||
escPressed = true;
|
||||
nameTextfield.YieldKeyboardFocus();
|
||||
return true;
|
||||
};
|
||||
|
||||
var mouseControlDescClassic = widget.Get("MOUSE_CONTROL_DESC_CLASSIC");
|
||||
mouseControlDescClassic.IsVisible = () => gs.UseClassicMouseStyle;
|
||||
mouseControlDescClassic.IsVisible = () => gameSettings.UseClassicMouseStyle;
|
||||
|
||||
var mouseControlDescModern = widget.Get("MOUSE_CONTROL_DESC_MODERN");
|
||||
mouseControlDescModern.IsVisible = () => !gs.UseClassicMouseStyle;
|
||||
mouseControlDescModern.IsVisible = () => !gameSettings.UseClassicMouseStyle;
|
||||
|
||||
var mouseControlDropdown = widget.Get<DropDownButtonWidget>("MOUSE_CONTROL_DROPDOWN");
|
||||
mouseControlDropdown.OnMouseDown = _ => InputSettingsLogic.ShowMouseControlDropdown(mouseControlDropdown, gs);
|
||||
mouseControlDropdown.GetText = () => gs.UseClassicMouseStyle ? classic : modern;
|
||||
mouseControlDropdown.OnMouseDown = _ => InputSettingsLogic.ShowMouseControlDropdown(mouseControlDropdown, gameSettings);
|
||||
mouseControlDropdown.GetText = () => gameSettings.UseClassicMouseStyle ? classic : modern;
|
||||
|
||||
foreach (var container in new[] { mouseControlDescClassic, mouseControlDescModern })
|
||||
{
|
||||
var classicScrollRight = container.Get("DESC_SCROLL_RIGHT");
|
||||
classicScrollRight.IsVisible = () => gs.UseClassicMouseStyle ^ gs.UseAlternateScrollButton;
|
||||
classicScrollRight.IsVisible = () => gameSettings.UseClassicMouseStyle ^ gameSettings.UseAlternateScrollButton;
|
||||
|
||||
var classicScrollMiddle = container.Get("DESC_SCROLL_MIDDLE");
|
||||
classicScrollMiddle.IsVisible = () => !gs.UseClassicMouseStyle ^ gs.UseAlternateScrollButton;
|
||||
classicScrollMiddle.IsVisible = () => !gameSettings.UseClassicMouseStyle ^ gameSettings.UseAlternateScrollButton;
|
||||
|
||||
var zoomDesc = container.Get("DESC_ZOOM");
|
||||
zoomDesc.IsVisible = () => gs.ZoomModifier == Modifiers.None;
|
||||
zoomDesc.IsVisible = () => gameSettings.ZoomModifier == Modifiers.None;
|
||||
|
||||
var zoomDescModifier = container.Get<LabelWidget>("DESC_ZOOM_MODIFIER");
|
||||
zoomDescModifier.IsVisible = () => gs.ZoomModifier != Modifiers.None;
|
||||
zoomDescModifier.IsVisible = () => gameSettings.ZoomModifier != Modifiers.None;
|
||||
|
||||
var zoomDescModifierTemplate = zoomDescModifier.GetText();
|
||||
var zoomDescModifierLabel = new CachedTransform<Modifiers, string>(
|
||||
mod => zoomDescModifierTemplate.Replace("MODIFIER", mod.ToString()));
|
||||
zoomDescModifier.GetText = () => zoomDescModifierLabel.Update(gs.ZoomModifier);
|
||||
zoomDescModifier.GetText = () => zoomDescModifierLabel.Update(gameSettings.ZoomModifier);
|
||||
|
||||
var edgescrollDesc = container.Get<LabelWidget>("DESC_EDGESCROLL");
|
||||
edgescrollDesc.IsVisible = () => gs.ViewportEdgeScroll;
|
||||
edgescrollDesc.IsVisible = () => gameSettings.ViewportEdgeScroll;
|
||||
}
|
||||
|
||||
SettingsUtils.BindCheckboxPref(widget, "EDGESCROLL_CHECKBOX", gs, "ViewportEdgeScroll");
|
||||
SettingsUtils.BindCheckboxPref(widget, "EDGESCROLL_CHECKBOX", gameSettings, "ViewportEdgeScroll");
|
||||
|
||||
var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<IColorPickerManagerInfo>();
|
||||
|
||||
var colorDropdown = widget.Get<DropDownButtonWidget>("PLAYERCOLOR");
|
||||
colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
|
||||
colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, ps.Color, null, worldRenderer, color =>
|
||||
colorDropdown.OnMouseDown = _ => colorManager.ShowColorDropDown(colorDropdown, playerSettings.Color, null, worldRenderer, color =>
|
||||
{
|
||||
ps.Color = color;
|
||||
playerSettings.Color = color;
|
||||
Game.Settings.Save();
|
||||
});
|
||||
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => ps.Color;
|
||||
colorDropdown.Get<ColorBlockWidget>("COLORBLOCK").GetColor = () => playerSettings.Color;
|
||||
|
||||
var viewportSizes = modData.GetOrCreate<WorldViewportSizes>();
|
||||
var battlefieldCameraDropDown = widget.Get<DropDownButtonWidget>("BATTLEFIELD_CAMERA_DROPDOWN");
|
||||
var battlefieldCameraLabel = new CachedTransform<WorldViewport, string>(vs => DisplaySettingsLogic.GetViewportSizeName(modData, vs));
|
||||
battlefieldCameraDropDown.OnMouseDown = _ => DisplaySettingsLogic.ShowBattlefieldCameraDropdown(modData, battlefieldCameraDropDown, viewportSizes, ds);
|
||||
battlefieldCameraDropDown.GetText = () => battlefieldCameraLabel.Update(ds.ViewportDistance);
|
||||
battlefieldCameraDropDown.OnMouseDown = _ => DisplaySettingsLogic.ShowBattlefieldCameraDropdown(
|
||||
modData, battlefieldCameraDropDown, viewportSizes, graphicSettings);
|
||||
battlefieldCameraDropDown.GetText = () => battlefieldCameraLabel.Update(graphicSettings.ViewportDistance);
|
||||
|
||||
var uiScaleDropdown = widget.Get<DropDownButtonWidget>("UI_SCALE_DROPDOWN");
|
||||
var uiScaleLabel = new CachedTransform<float, string>(s => $"{(int)(100 * s)}%");
|
||||
uiScaleDropdown.OnMouseDown = _ => DisplaySettingsLogic.ShowUIScaleDropdown(uiScaleDropdown, ds);
|
||||
uiScaleDropdown.GetText = () => uiScaleLabel.Update(ds.UIScale);
|
||||
uiScaleDropdown.OnMouseDown = _ => DisplaySettingsLogic.ShowUIScaleDropdown(uiScaleDropdown, graphicSettings);
|
||||
uiScaleDropdown.GetText = () => uiScaleLabel.Update(graphicSettings.UIScale);
|
||||
|
||||
var minResolution = viewportSizes.MinEffectiveResolution;
|
||||
var resolution = Game.Renderer.Resolution;
|
||||
var disableUIScale = worldRenderer.World.Type != WorldType.Shellmap ||
|
||||
resolution.Width * ds.UIScale < 1.25f * minResolution.Width ||
|
||||
resolution.Height * ds.UIScale < 1.25f * minResolution.Height;
|
||||
resolution.Width * graphicSettings.UIScale < 1.25f * minResolution.Width ||
|
||||
resolution.Height * graphicSettings.UIScale < 1.25f * minResolution.Height;
|
||||
|
||||
uiScaleDropdown.IsDisabled = () => disableUIScale;
|
||||
|
||||
SettingsUtils.BindCheckboxPref(widget, "CURSORDOUBLE_CHECKBOX", ds, "CursorDouble");
|
||||
SettingsUtils.BindCheckboxPref(widget, "CURSORDOUBLE_CHECKBOX", graphicSettings, "CursorDouble");
|
||||
|
||||
widget.Get<ButtonWidget>("CONTINUE_BUTTON").OnClick = () =>
|
||||
{
|
||||
Game.Settings.Game.IntroductionPromptVersion = IntroductionVersion;
|
||||
gameSettings.IntroductionPromptVersion = IntroductionVersion;
|
||||
Game.Settings.Save();
|
||||
Ui.CloseWindow();
|
||||
onComplete();
|
||||
|
||||
Reference in New Issue
Block a user