Move the mod-level initialisation code back into the load screen.
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@@ -39,7 +39,7 @@ namespace OpenRA.Mods.Common.LoadScreens
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r.EndFrame(new NullInputHandler());
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}
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public void StartGame()
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public void StartGame(Arguments args)
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{
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Ui.LoadWidget("MODCHOOSER", Ui.Root, new WidgetArgs());
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}
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