diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj index 85172ae35e..f2feebe28c 100644 --- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj +++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj @@ -693,6 +693,7 @@ + diff --git a/OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs similarity index 98% rename from OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs rename to OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs index 4b85b6ee38..aea6878568 100644 --- a/OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs +++ b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs @@ -12,7 +12,7 @@ using System.Linq; using OpenRA.GameRules; using OpenRA.Traits; -namespace OpenRA.Mods.D2k.Traits +namespace OpenRA.Mods.Common.Traits { [Desc("Throws particles when the actor is destroyed that do damage on impact.")] public class ThrowsShrapnelInfo : ITraitInfo diff --git a/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj b/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj index 16fd7b25d3..39acd08bc9 100644 --- a/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj +++ b/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj @@ -93,7 +93,6 @@ -