diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index 85172ae35e..f2feebe28c 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -693,6 +693,7 @@
+
diff --git a/OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs
similarity index 98%
rename from OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs
rename to OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs
index 4b85b6ee38..aea6878568 100644
--- a/OpenRA.Mods.D2k/Traits/ThrowsShrapnel.cs
+++ b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs
@@ -12,7 +12,7 @@ using System.Linq;
using OpenRA.GameRules;
using OpenRA.Traits;
-namespace OpenRA.Mods.D2k.Traits
+namespace OpenRA.Mods.Common.Traits
{
[Desc("Throws particles when the actor is destroyed that do damage on impact.")]
public class ThrowsShrapnelInfo : ITraitInfo
diff --git a/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj b/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj
index 16fd7b25d3..39acd08bc9 100644
--- a/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj
+++ b/OpenRA.Mods.D2k/OpenRA.Mods.D2k.csproj
@@ -93,7 +93,6 @@
-