Combine IHasLocation -> IOccupySpace, IMove -> ITeleportable.

This commit is contained in:
Paul Chote
2013-07-21 10:44:07 +12:00
parent 36a45d1a3f
commit ecc119cb29
31 changed files with 61 additions and 65 deletions

View File

@@ -185,7 +185,7 @@ namespace OpenRA.Mods.RA.Missions
var units = world.CreateActor((sovietInfantry).Random(world.SharedRandom), new TypeDictionary { new LocationInit(sovietinfantryentry1.Location), new OwnerInit(soviets) });
units.QueueActivity(new Move.Move(sovietinfantryrally1.Location, 3));
var unitsincircle = world.FindAliveCombatantActorsInCircle(sovietinfantryrally1.CenterPosition, WRange.FromCells(10))
.Where(a => a.Owner == soviets && a.IsIdle && a.HasTrait<IMove>());
.Where(a => a.Owner == soviets && a.IsIdle && a.HasTrait<ITeleportable>());
if (unitsincircle.Count() >= sovietInfantryGroupSize)
{
foreach (var scatteredunits in unitsincircle)