Do not apply the cell's Z offset twice during crate positioning.
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@@ -144,7 +144,7 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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var cell = self.World.Map.CellContaining(pos);
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var cell = self.World.Map.CellContaining(pos);
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SetLocation(self, cell);
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SetLocation(self, cell);
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SetVisualPosition(self, self.World.Map.CenterOfCell(cell) + new WVec(0, 0, pos.Z));
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SetVisualPosition(self, self.World.Map.CenterOfCell(cell) + new WVec(WDist.Zero, WDist.Zero, self.World.Map.DistanceAboveTerrain(pos)));
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}
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}
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// Sets the location (Location) and visual position (CenterPosition)
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// Sets the location (Location) and visual position (CenterPosition)
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