Move OpenRA.Lint into a --check-yaml utility command.
This commit is contained in:
committed by
Matthias Mailänder
parent
91807cb53c
commit
ecd4479807
98
OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs
Normal file
98
OpenRA.Mods.Common/UtilityCommands/CheckYaml.cs
Normal file
@@ -0,0 +1,98 @@
|
||||
#region Copyright & License Information
|
||||
/*
|
||||
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
|
||||
* This file is part of OpenRA, which is free software. It is made
|
||||
* available to you under the terms of the GNU General Public License
|
||||
* as published by the Free Software Foundation. For more information,
|
||||
* see COPYING.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using OpenRA.FileSystem;
|
||||
using OpenRA.Traits;
|
||||
|
||||
namespace OpenRA.Mods.Common.UtilityCommands
|
||||
{
|
||||
class CheckYaml : IUtilityCommand
|
||||
{
|
||||
public string Name { get { return "--check-yaml"; } }
|
||||
|
||||
static int errors = 0;
|
||||
|
||||
// mimic Windows compiler error format
|
||||
static void EmitError(string e)
|
||||
{
|
||||
Console.WriteLine("OpenRA.Utility(1,1): Error: {0}", e);
|
||||
++errors;
|
||||
}
|
||||
|
||||
static void EmitWarning(string e)
|
||||
{
|
||||
Console.WriteLine("OpenRA.Utility(1,1): Warning: {0}", e);
|
||||
}
|
||||
|
||||
[Desc("[MAPFILE]", "Check a mod or map for certain yaml errors.")]
|
||||
public void Run(ModData modData, string[] args)
|
||||
{
|
||||
// HACK: The engine code assumes that Game.modData is set.
|
||||
Game.modData = modData;
|
||||
|
||||
try
|
||||
{
|
||||
Log.AddChannel("debug", null);
|
||||
Log.AddChannel("perf", null);
|
||||
|
||||
// bind some nonfatal error handling into FieldLoader, so we don't just *explode*.
|
||||
ObjectCreator.MissingTypeAction = s => EmitError("Missing Type: {0}".F(s));
|
||||
FieldLoader.UnknownFieldAction = (s, f) => EmitError("FieldLoader: Missing field `{0}` on `{1}`".F(s, f.Name));
|
||||
|
||||
IEnumerable<Map> maps;
|
||||
if (args.Length < 2)
|
||||
{
|
||||
Game.modData.MapCache.LoadMaps();
|
||||
maps = Game.modData.MapCache
|
||||
.Where(m => m.Status == MapStatus.Available)
|
||||
.Select(m => m.Map);
|
||||
}
|
||||
else
|
||||
maps = new[] { new Map(args[1]) };
|
||||
|
||||
foreach (var testMap in maps)
|
||||
{
|
||||
Console.WriteLine("Testing map: {0}".F(testMap.Title));
|
||||
testMap.PreloadRules();
|
||||
|
||||
foreach (var customPassType in Game.modData.ObjectCreator
|
||||
.GetTypesImplementing<ILintPass>())
|
||||
{
|
||||
try
|
||||
{
|
||||
var customPass = (ILintPass)Game.modData.ObjectCreator
|
||||
.CreateBasic(customPassType);
|
||||
|
||||
customPass.Run(EmitError, EmitWarning, testMap);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
EmitError("{0} failed with exception: {0}".F(customPassType, e));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (errors > 0)
|
||||
{
|
||||
Console.WriteLine("Errors: {0}", errors);
|
||||
Environment.Exit(1);
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
EmitError("Failed with exception: {0}".F(e));
|
||||
Environment.Exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user