speed up production if multiple buildings of the same type exist

This commit is contained in:
Matthias Mailänder
2013-01-19 23:54:53 +01:00
parent d4ea8aad8d
commit ecd4ff68a4
3 changed files with 31 additions and 2 deletions

View File

@@ -22,6 +22,9 @@ namespace OpenRA.Mods.RA
{
public readonly string[] Produces = { };
public readonly float SpeedUp = 0;
public readonly float MaxSpeedUp = 0;
public virtual object Create(ActorInitializer init) { return new Production(this); }
}