Add TransformsInto* traits to trigger construction yard undeploy.

This commit is contained in:
Paul Chote
2019-06-05 20:00:27 +00:00
committed by reaperrr
parent 1b026b7e20
commit ecd8dee575
12 changed files with 826 additions and 25 deletions

View File

@@ -0,0 +1,142 @@
#region Copyright & License Information
/*
* Copyright 2007-2019 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Activities;
using OpenRA.Mods.Common.Activities;
using OpenRA.Mods.Common.Orders;
using OpenRA.Primitives;
using OpenRA.Traits;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Add to a building to expose a move cursor that triggers Transforms and issues an EnterTransport order to the transformed actor.")]
public class TransformsIntoPassengerInfo : ConditionalTraitInfo, Requires<TransformsInfo>
{
public readonly string CargoType = null;
public readonly int Weight = 1;
[Desc("Use to set when to use alternate transports (Never, Force, Default, Always).",
"Force - use force move modifier (Alt) to enable.",
"Default - use force move modifier (Alt) to disable.")]
public readonly AlternateTransportsMode AlternateTransportsMode = AlternateTransportsMode.Force;
[VoiceReference]
public readonly string Voice = "Action";
public override object Create(ActorInitializer init) { return new TransformsIntoPassenger(this); }
}
public class TransformsIntoPassenger : ConditionalTrait<TransformsIntoPassengerInfo>, IIssueOrder, IResolveOrder, IOrderVoice
{
readonly IOrderTargeter[] orders;
Transforms[] transforms;
public TransformsIntoPassenger(TransformsIntoPassengerInfo info)
: base(info)
{
Func<Actor, bool> canTarget = IsCorrectCargoType;
Func<Actor, bool> useEnterCursor = CanEnter;
orders = new EnterAlliedActorTargeter<CargoInfo>[]
{
new EnterTransportTargeter("EnterTransport", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode),
new EnterTransportsTargeter("EnterTransports", 5, canTarget, useEnterCursor, Info.AlternateTransportsMode)
};
}
protected override void Created(Actor self)
{
transforms = self.TraitsImplementing<Transforms>().ToArray();
base.Created(self);
}
IEnumerable<IOrderTargeter> IIssueOrder.Orders
{
get
{
return !IsTraitDisabled ? orders : Enumerable.Empty<IOrderTargeter>();
}
}
Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued)
{
if (order.OrderID == "EnterTransport" || order.OrderID == "EnterTransports")
return new Order(order.OrderID, self, target, queued);
return null;
}
bool IsCorrectCargoType(Actor target)
{
var ci = target.Info.TraitInfo<CargoInfo>();
return ci.Types.Contains(Info.CargoType);
}
bool CanEnter(Actor target)
{
if (!transforms.Any(t => !t.IsTraitDisabled && !t.IsTraitPaused))
return false;
var cargo = target.TraitOrDefault<Cargo>();
return cargo != null && cargo.HasSpace(Info.Weight);
}
void IResolveOrder.ResolveOrder(Actor self, Order order)
{
if (IsTraitDisabled)
return;
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
return;
// Enter orders are only valid for own/allied actors,
// which are guaranteed to never be frozen.
if (order.Target.Type != TargetType.Actor)
return;
var targetActor = order.Target.Actor;
if (!CanEnter(targetActor))
return;
if (!IsCorrectCargoType(targetActor))
return;
var currentTransform = self.CurrentActivity as Transform;
var transform = transforms.FirstOrDefault(t => !t.IsTraitDisabled && !t.IsTraitPaused);
if (transform == null && currentTransform == null)
return;
self.SetTargetLine(order.Target, Color.Green);
var activity = currentTransform ?? transform.GetTransformActivity(self);
activity.Queue(self, new IssueOrderAfterTransform(order.OrderString, order.Target));
if (currentTransform == null)
self.QueueActivity(order.Queued, activity);
}
string IOrderVoice.VoicePhraseForOrder(Actor self, Order order)
{
if (IsTraitDisabled)
return null;
if (order.OrderString != "EnterTransport" && order.OrderString != "EnterTransports")
return null;
if (order.Target.Type != TargetType.Actor || !CanEnter(order.Target.Actor))
return null;
return Info.Voice;
}
}
}