Convert weapons to world coords.

This commit is contained in:
Paul Chote
2013-12-24 23:10:05 +13:00
parent aca897fa76
commit ecdae4cbbe
13 changed files with 44 additions and 64 deletions

View File

@@ -52,9 +52,7 @@ namespace OpenRA.Mods.RA
if (a == null)
return null;
// TODO: Define weapon ranges as WRange
var range = new WRange(Math.Max(0,(int)(1024*a.Weapon.Range)));
return new Activities.Attack(newTarget, range, allowMove);
return new Activities.Attack(newTarget, a.Weapon.Range, allowMove);
}
}
}