Convert weapons to world coords.

This commit is contained in:
Paul Chote
2013-12-24 23:10:05 +13:00
parent aca897fa76
commit ecdae4cbbe
13 changed files with 44 additions and 64 deletions

View File

@@ -96,7 +96,7 @@ namespace OpenRA.Mods.RA
if (weapon != null)
{
var range = WRange.FromCells(Math.Max(0, (int)weapon.Weapon.Range - RangeTolerance));
var range = WRange.FromCells(Math.Max(0, weapon.Weapon.Range.Range / 1024 - RangeTolerance));
attack.Target = target;
if (allowMove && self.HasTrait<Mobile>() && !self.Info.Traits.Get<MobileInfo>().OnRails)