diff --git a/mods/ra/rules/ai.yaml b/mods/ra/rules/ai.yaml index 8ce558efaa..26213a803c 100644 --- a/mods/ra/rules/ai.yaml +++ b/mods/ra/rules/ai.yaml @@ -75,13 +75,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -199,13 +199,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -322,13 +322,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1 @@ -423,13 +423,13 @@ Player: Types: Structure Attractiveness: 1 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 Consideration@2: Against: Enemy - Types: Vehicle, Tank, Infantry, Defense, Water - Attractiveness: -10 + Types: Water + Attractiveness: -5 TargetMetric: None - CheckRadius: 10c0 + CheckRadius: 8c0 SupportPowerDecision@parabombs: OrderName: UkraineParabombs MinimumAttractiveness: 1