Reduce trait lookups further by adding a BuildableInfo parameter to GetBuildTime

This commit is contained in:
abcdefg30
2016-01-21 22:29:01 +01:00
parent 4e0775b59e
commit ed3f3706f9
3 changed files with 5 additions and 5 deletions

View File

@@ -81,7 +81,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
powerIcon.IsVisible = () => power != 0;
var lowpower = pm.PowerState != PowerState.Normal;
var time = palette.CurrentQueue == null ? 0 : palette.CurrentQueue.GetBuildTime(actor)
var time = palette.CurrentQueue == null ? 0 : palette.CurrentQueue.GetBuildTime(actor, buildable)
* (lowpower ? palette.CurrentQueue.Info.LowPowerSlowdown : 1);
var timeString = WidgetUtils.FormatTime(time, world.Timestep);
timeLabel.GetText = () => timeString;